Names
DieAngle
Description
Relatively small deathmatch level designed around equilateral triangles, a much less common shape for Doom levels than rectangles or isosceles triangles. There are six switches in the level: a (clearly- labeled) exit switch, a switch by the rocket launcher that provides access to the soulsphere, and two pairs of switches to provide BFG access. One pair opens the teleporter to the BFG, the other pair opens the doors of the BFG room.
Filenames
dieangle.wad
Size
35.81 KB
MD5
828644309fb6f8465c9896ae17f587eb
SHA-1
bc64d07c6e9ac7306405855471735da6845db22b
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
===========================================================================
Archive Maintainer      : Please replace the text file of my upload from
                          10/31/2014 with this slightly modified version.
                          I've uploaded a .zip with the new .txt file as
                          well.  (The .wad is unchanged.)
Update to               : dieangle.txt
Advanced engine needed  :
Primary purpose         : Deathmatch
===========================================================================
Title                   : DieAngle
Filename                : dieangle.wad
Release date            : October 31, 2014 (v1.0)
Author                  : Peter Kasting
Email Address           : pkasting@google.com
Other Files By Author   : escavern.wad
Misc. Author Info       : 

Description             : Relatively small deathmatch level designed around
                          equilateral triangles, a much less common shape
                          for Doom levels than rectangles or isosceles
                          triangles.

                          There are six switches in the level: a (clearly-
                          labeled) exit switch, a switch by the rocket
                          launcher that provides access to the soulsphere,
                          and two pairs of switches to provide BFG access.
                          One pair opens the teleporter to the BFG, the
                          other pair opens the doors of the BFG room.

Additional Credits to   : Sean Hanson, my stalwart deathmatch victim, err,
                          partner.

                          TheKeep2.wad by Talon, aka DWANGO6 MAP03, for
                          level flow inspiration.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : A few weeks
Editor(s) used          : Doom Builder 2.1.2.1553
Known Bugs              : Occasional slime trails near corners in vanilla
May Not Run With        : None
Tested With             : Chocolate Doom, Eternity Engine



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites:

MAP01

DM Spawns
10
Co-op Spawns
4
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Creative Commons License