Names
Dimension Gate
Description
The adventure begins in a Doom'd version of my office (not very detailed). From there, things get more and more bizarre. The level has several "stages", each separated by a transporter. There are a couple secret transporters and some neat affects where I try to get as close to true-3D (you can go under where you can go over). Some of these areas are a little confusing, but you can't get "trapped" anywhere.
Filenames
dimgate.wad
Size
352 KB
MD5
db110773ca66ffa4a32bae76daa341a4
SHA-1
955b992c4083b52a89979af6c7bdf6191b47c350
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
17
Maps
1
 
E2M1
================================================================
Title                   :Dimension Gate
Filename                :DIMGATE.WAD
Version info            :Only for Doom v.1.666
Author                  :Martin Rice
Email Address           :martyrice@aol.com (comments welcome)

Description             :The adventure begins in a Doom'd
                         version of my office (not very
                         detailed). From there, things get
                         more and more bizarre. The level
                         has several "stages", each separated
                         by a transporter. There are a couple
                         secret transporters and some neat
                         affects where I try to get as close
                         to true-3D (you can go under where
                         you can go over). Some of these
                         areas are a little confusing, but
                         you can't get "trapped" anywhere.

Additional Credits to   :Id Software, Rulers of the World.

================================================================

* Play Information *

Episode and Level #     :E2M1
Single Player           :Yes
Cooperative 2-4 Player  :Yes
Deathmatch 2-4 Player   :Yes
Difficulty Settings     :Yes
New Sounds              :Yes, several
New Graphics            :No
New Music               :No, but I pasted the music from E1M2
                         as I've become very tired of the E2M1 soundtrack.
Demos Replaced          :None

* Construction *

Base                    :New level from scratch
Editor(s) used          :DoomCad, BSP, DEU
Known Bugs              :Some textures not perfectly aligned.
Notes                   :Since doing this WAD I've switched to DoomEd,
                         a superior editor (IMHO).

* Copyright / Permissions *

You can do whatever you want with this data.

E2M1

DM Spawns
4
Co-op Spawns
4
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