Disgruntled Former Employee (v.5)
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Disgruntled Former Employee (v.5)
=========================================================================== Title : Disgruntled Former Employee (v.5) Date Finished : 8/14/95 Author : Larry Mulcahy Email Address : email@example.com Other Files By Author : AMBIENT.ZIP Misc. Author Info : Special Waco hearings release! Description : One awful day, the misguided management at your high-paying UAC desk job decides it would be a good idea to replace all the SGI Unix workstations with Apple Macs. You refuse to cooperate and soon your manager informs you that your services will no longer be required at UAC. Like any red-blooded American, after weeks or months of brooding on this indignity, you determine that your only recourse is to grab your gun and as much ammo as you can carry, stroll into your former workplace and TAKE OUT AS MANY OF THEM AS YOU CAN before they get you. You phone your buddy up to warn him. "Better take the day off Monday in case something terrible happens." "Huh, what do you mean? What could happen?" "Just take the day off, do it!" The day arrives. Getting an elevator to yourself, you pull out your trusty Glock on the way up. Funny, there didn't seem to be the usual number of people coming and going in the lobby. And what about all those black vans parked outside and all the black helicopters buzzing around. Could your buddy have squealed? Nah... The elevator door opens. AGGHH!! The building is crawling with Federal Law Enforcement agents, the same Gestapo-like goons responsible for the death of Vicky Weaver and the Waco massacre! The elevators are locked! Barricades have fallen into place in the stairways! The building is surrounded by machine gun nests! The heavily armed Feds have plastered Clinton posters everywhere! Can you show the thugs of the Federal Gestapo that an armed and desperate psycho is not so easy to kill as all those peaceful, law-abiding civilians including women and children? Can you blast a path to freedom? Changes since DISGRUN4: DISGRUN5 8/14/95 SOUNDS! With more help from Jetero, lots of cool sound effects. Janet at last! Janet Reno and Bill Clinton animations. Numerous little cosmetic changes, textures tidied up, some rooms were kind of empty and half finished. New RAILING texture (i.e. months after extracting the RAILING patch from Justin Fisher's ALIENS-TC WAD, I finally figure out how it is supposed to be used). New set of text files. NRA accounts of Waco congressional hearings replace the old MASSACRE text file (still available at http://www.cica.indiana.edu/hyplan/scotto/firearms/read6.html). Installing DISGRUNT: Go to your doom directory and extract the files using PKUNZIP: pkunzip disgrun5.zip For maximum white-knuckle enjoyment, you will want to perform the graphics sprite changes. The install batch file is called DISGINST.BAT. Run this, and it will append the sprites from your DOOM.WAD file to the file DISGSPR.WAD yielding a new DISGSPR.WAD containing all the sprites DOOM needs to run. Your DOOM.EXE and DOOM.WAD will not be altered. DISGINST.BAT creates two other batch files, DISGRUNT.BAT (to play) and UNINSTAL.BAT (zaps the 2+ MB DISGSPR.WAD back to its original 250K size). You now need to add both DISGSPR.WAD and DISGRUN5.WAD on the doom command line; see DISGRUNT.BAT for an example. The sprite changes are: barrel => Apple Macintosh former human trooper => FBI Rifleman former human sergeant => Shotgun-Wielding BATF Agent imp => Special Elite Flamethrower-Wielding BATF Agent (Due to the heavy load of highly flammable napalm carried by this type of BATF agent, a mere bullet or shotgun round can cause the same grisly explosion with chunks of flesh flying everywhere usually seen only with a rocket hit). demon => Law Enforcement-style German Shepherd Comments: The first level (E1M1) is modelled after a single floor of a former employer's building. For the second level I kept only the basic floor plan, making everything else up (1 whole level of boring cubicles and offices is enough!). Like the first, this is a big level with very little dead space. If you are an experienced WAD editor and would like to participate in the great DISGRUNTLED adventure, ask and I will mail you a "blank" floor plan with just the elevators and stairwells. I'd be interested in hearing from anyone who can help me transform the cyberdemon into a tank. I would think there'd be a view of a tank from all eight orthogonal and diagonal directions floating around somewhere... Likewise I'm looking for 8-way black helicopter images... A similar 8-way view of Janet Reno's head would be way cool, picture it pasted onto the torso of a cyberdemon... perhaps with the FBI logo on its' chest... Additional Credits to : ALIENS-TC and ALIENS 2 textures: Justin Fisher, ALIENS-TC author; The AliensDoom Team -- *Marc Gordon* firstname.lastname@example.org *David Lobser* email@example.com *Mike Dickson* firstname.lastname@example.org *Dan Goldwasser* dang+@CMU.EDU *Bernd Kreimeier* email@example.com Andy Presbe firstname.lastname@example.org Aaron Teske email@example.com Robert Trace firstname.lastname@example.org TRINITY textures: Steve McCrea email@example.com DEU 5.21: Raphael Quinet (firstname.lastname@example.org) DEU 5.21 (DJGPP version): Per Allansson (email@example.com) DEUTEX/DEUSF: Olivier Montanuy (firstname.lastname@example.org) BSP: Colin Reed (email@example.com) MACBAR10 barrels to Apple Macintosh patch: Atul Varma (firstname.lastname@example.org) R2WOLF11 German Shepherd images: Norman Scott/Tim Scott email@example.com firstname.lastname@example.org WOLFUS American flag and eagle textures: Denis Papp (email@example.com) & Sean Blanchette Images of Clintons, Gores and Socks: "Welcome to the White House" Web Site, http://www.whitehouse.gov Thanks to John Johnson (firstname.lastname@example.org) for ATF badge and logo images. Thanks to "Jetero VanderGif" (yes, a pseudonym, requested no doubt due to fear of violent FBI/BATF reprisals) for digitizing the images from the "Waco: The Big Lie" video tape, and for extensive work collecting sound effects and testing sound changes. Thanks to Perry Tom (email@example.com) for valuable play testing assistance. ...and as always, the gang on the doom-editing mailing list (who probably don't know I exist, lurk lurk). Disclaimer : In no way do I encourage you to kill your boss, co-workers, FBI and BATF agents, Bill and Hillary Clinton, Al Gore, Janet Reno, abortion clinic doctors, yourself, Socks the cat, or any dog. Nice doggies. =========================================================================== * Type of DOOM file* New level WAD : Yes Required To Have In Dir : deusf.exe; supplied in .ZIP file. * Play Information * Map # : N/A; still DOOM I only Episode and Level # : E1M1, E1M2 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : Yes New Music : Yes New Graphics : Yes Demos Replaced : DEMO1 * Construction * Base : New level from scratch Build Time : losing track now, 200 hours? Editor(s) used : DEU 5.21, DEUTEX, DEUSF, BSP Known Bugs : May Not Run With... : DOOM II! * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com:/pub/doom/newstuff/disgrun5.zip (today) ftp.cdrom.com:/pub/doom/levels/doom/d-f/disgrun5.zip (eventually)