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Names
"Divine Malice" Weapons Mod
Description
After so many months of working on the Weapons Resource wad, I decided to make this little modification. Composed of only some of my new weapons, I hope to try and make more into this series.
Filenames
dm-inu.wad
Size
1.32 MB
MD5
bd434a22272facbef29d190d9393e649
SHA-1
6e9f662a956ea8666070fff1a262eaf6442feb8d
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM2, GZDOOM, ZDOOM
Lumps
293
Maps
0
===========================================================================Archive Maintainer      : CombosAdvanced engine needed  : Zdoom 2.0.96x (Community Build) Available at:                          http://grubber.drdteam.org/doom/zdoom96x.zipPrimary purpose         : Single play===========================================================================Title                   : "Divine Malice" Weapons ModFilename                : dm-inu.wadRelease date            : 10/09/05Author                  : Mike "Inuyasha_989" KastenEmail Address           : inuyasha.989@gmail.comOther Files By Author   : Inuyasha Skin, Megaman X SkinDescription             : After so many months of working on the Weapons                          Resource wad, I decided to make this little                          modification. Composed of only some of my new                          weapons, I hope to try and make more into this                          series.Additional Credits to   : Graf Zahl for the Unmaker decorate code, the WRW                          for inspiration, Immoral Conduct for the M16 and                          Sentury Turrets. id Games for Doom II, Randy for                          Zdoom, and Graf for GZdoom :P===========================================================================* What is included *New levels              : NoneSounds                  : YesMusic                   : NoGraphics                : YesDehacked/BEX Patch      : NoDemos                   : NoOther                   : Decorate lumps, Keycof LumpsOther files required    : Zdoom .96x* Play Information *Game                    : Doom 2Single Player           : Designed forCooperative 2-4 Player  : Designed forDeathmatch 2-4 Player   : Designed forDifficulty Settings     : Not implemented* Construction *Base                    : New from scratchBuild Time              : Over however many months, I forgot.Editor(s) used          : XWE, MSPaintKnown Bugs              : Sentury Turrets: Turrets will disappear if you                          throw them directly at an enemy. I dont think                          there are others...If there are, email them to                          me :PMay Not Run With...     : Any other version of Zdoom or any other engine* Copyright / Permissions *Authors MAY use the contents of this file as a base for modification orreuse.  Permissions have been obtained from original authors for any oftheir resources modified or included in this file.You MAY distribute this file, provided you include this text file, with nomodifications.  You may distribute this file in any electronic format(BBS, Diskette, CD, etc) as long as you include this file intact.  I havereceived permission from the original authors of any modified or includedcontent in this file to allow further distribution.* Where to get the file that this text file describes *The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
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