Do Battle! - Version 1.0
Do Battle! - Version 1.0
3 levels of manic/tricky/novel Doom II action, with NO new graphics, sound or music. Just a bizzare twist on the game.
MAP01, MAP02, MAP03
================================================================ Title : Do Battle! - Version 1.0 Filename : DOBATTLE.WAD Author : John W. Patterson Email Address : firstname.lastname@example.org Web Site : "Not quite cyber" Misc. Author Info : Into jazzrock fusion, guitar, and PKDICK. Description : 3 levels of manic/tricky/novel Doom II action, with NO new graphics, sound or music. Just a bizzare twist on the game. ================================================================ * Play Information * THIS IS A DOOM2 WAD AND WILL NOT WORK IN DOOM! Map Number : 01-03 Single Player : Yes Cooperative 2-4 Player : NO Deathmatch 2-4 Player : NO Difficulty Settings : Yes New Sounds : NO New Graphics : NO New Music : NO Dehacked Patch : NO Demos Replaced : NOPE, Just play the darn thing! ================================================================ * Files * DOBATTLE.ZIP should include the following files: DOBATTLE.TXT This text file. Basic techno blah-blah information about the game. A little background info and other dumpster fodder tidbits like why you should play this wad and the mindset needed to appreciate its twistedness. DOBATTLE.WAD The Do Battle!! levels. Run using the command DOOM2 -FILE DOBATTLE.WAD ================================================================ * Construction * Base : New level from childhood "fever-dreams" Editor(s) used : DCK Version 3.62 Level editor Zennode thingy Node builder WAD Compiler DoomCAD Wadmerge Known bugs : None known. If you find any other bugs, please e-mail me. This WAD runs under Doom II V1.9 or TNT "EVILUTION" Time Taken : About 20-30 hours of lunch breaks :) ================================================================ * Demo * I dunno. Make your own and send 'em to the various downloadable cyberworlds of DOOM. This is not my area. ================================================================ * Copyright / Permissions * Use this as a base for other levels if you like. If you want to do this, or to use this level in a compilation WAD, or to convert it for Deathmatch or Co-Op use, please GO FOR IT!!. You MAY distribute this WAD in any electronic format (BBS, Diskette, CD, etc) as long as you include this text file with it and e-mail me if you care to let me know you're using it. It would just be cool to know if somebody out there digs this "Do Battle!" wad with all its nasty tricks and secrets. ================================================================ * Where to get this WAD * FTP ftp://ftp.cdrom.com or one of it's many mirror sites ================================================================ * Other Info: Story line, (as if you care), and hints. * Story . . . "Do Battle!!" The lords of Voor found themselves dying of ennui and vapid battles with lesser lifeforms such as abducted humans and cyber-enhanced viral strains. Having languished in the pooled blood and RNA of their pawns, they turned to virtual death and mayhem. In this way they could reach out and touch the fertile dreamworlds of man. Unsuspecting parents and workplace overseers turned away in their preoccupied, busy lives and never noticed the insipid change in the young and cubicled restless among them. Visions of Voor-generated cyberdemons stalked the minds of millions. The lords of Voor chuckled as the final lead break blazed a path of insanity through the neurons of head-banging adolescents and the mid-life crises of overweight "yes-men". "Go ahead, you deserve another doughnut break." The gates were left open and the obsidian jaws of Reality pushed the sky away revealing the Voorian dimensions of corruption and vices beyond comprehension. Type, doom2 -file dobattle.wad, enter, and get infected. Hints, secrets, typical b.s.: MAP01- Once named "messedup.wad" as I was just learnin' the stupid little ways I think but at least it got finished. Not all switches help you. I love weird images so enjoy. Learned a lot on this level. It helps to run like a madman at times. MAP02- First monickered as "bullpen.wad" in honor of an old tradition letting the bulls run free in the streets. Enjoy the Demons and Spectres once you figure out how to get outta the pit. Again, it helps to charge straight into the face of danger blasting and dodging certain death to get the goodies. Don't stand still too long trying to figure things out or you're toast! This level certainly has its ups and downs.:) MAP03- Previously known as "trials.wad". Things are not as they seem and the walls are alive!! Jump from the frying pan into the fire. The big room is a DEFINITE RUSH!! I loved putting this nightmare together. It's a highwire, teleportin', running, JUMPING, and shooting binge!!! Do you like getting blown away and falling into oblivion as the "BIG GUY" hunts your miserable little self down? This level's for you. This place is SO mean and exhilarating cuz you never know when the next salvo is the "red death". HA, HA, HA, GOTCHA AGAIN!! There's plenty of ammo, weapons, health-related items, and places to run and hide but "HE'S GONNA FIND YOU AND PUMMEL YOU INTO BONEMEAL!!!!" Have a nice day. Suggested background music to play by: Skinny Puppy's "Rabies" Prong's "Beg to Differ" The Obsessed's "The Church Within" Stravinsky's "Rite of Spring" Walter Carlos' "Clockwork Orange" Steve Roach's "Dreamtime Return" Jonn Serrie's "Flightpath" Happy the Man "Crafty Hands" Underwater Traffic's "Return to the Deep", (friends of mine) Djam Karet's "Burning the Hard City", (more friends) Magma's "UDU WUDU" Happy Family's "self-titled release" Frame of mind to play in: "Lose the drugs and alcohol. Reality is a rush enough! Sermonette is now over, wake up!!" P.S.: Lemme know if you enjoyed the ride. Thanx. ======================TRANSMISSION=ENDS=========================