Names
DooM2: Help on Earth - Millennium Edition
Description
This started out as a joke wad, and many elements of a joke wad are maintained throughout - shitty texturing, non-existent texture alignment, enemies stuck to walls, missing upper/lower textures, etc. But somewhere along the way I decided to try and make it a fun and challenging map too. So I guess it's a joke wad with a good punch line. [Get it? 'Punch' line? Heh.] Playable from a pistol start; fully compatible with DooM2.exe Tested with ZDooM and DooM2.exe.
Filenames
help_01.wad
Size
271.92 KB
MD5
c7787e44be8cf52c9c6cf93309cda9ad
SHA-1
36b3296a695960a4fa3c29dfcad95351d928aafd
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM, DOOM2
Lumps
11
Maps
1
 
MAP23
======================================================================
Advanced engine needed:None

Primary purpose:Single play, playable with pistol start.

======================================================================
Title:DooM2: Help on Earth - Millennium Edition
Filename:help_01.wad
help_01.txt
Release date:December 16, 2007
Author:Rex Claussen
Email Address:gurkha_boy @ yahoo.com
Other Files By Author:

Wads requiring a source port to prevent VPO errors:

08/04/99Pugilist.wad -- 3 levels for DooM2 [http://www.doomworld.com/idgames/index.php?id=10322]
09/06/99Fear_Isl.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10388]
09/29/99Decimate.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10413]
12/05/99Complex.wad  -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10500]
06/13/03Map18 of CCproj.wad, the Community Chest megawad [http://www.doomworld.com/idgames/index.php?id=12021]
10/09/03Fear_Sta.wad -- 1 level for ZDooM [http://www.doomworld.com/idgames/index.php?id=12215]
07/06/05Fear_Key.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=13697]
01/03/06Fear_Sin.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=14097]
01/08/06Maps 24 and 32 of NDCP.wad, the New DooM Community Project [http://www.doomworld.com/idgames/index.php?id=14102]
10/27/07Fear_Ash.wad -- 1 level for DooM2

Conversions:

02/06/00Hex_on_u.wad -- 3 levels using Hexen2 textures (source port required) [http://www.doomworld.com/idgames/index.php?id=10570]
04/11/00Phoenix.wad  -- 5 levels using Quake2 textures (source port required) [http://www.doomworld.com/idgames/index.php?id=10671]
09/24/00Paranoia.wad -- 5 levels using Half-Life textures/enemies/sounds, for ZDooM [http://www.doomworld.com/idgames/index.php?id=10888]
12/30/00Temple2.wad  -- 5-level hub using Q3A textures & Q2 weapons, for ZDooM [http://www.doomworld.com/idgames/index.php?id=11029]
10/29/01Darkhour.wad -- 7-level hub set in the Star Wars universe, for ZDooM [http://www.doomworld.com/idgames/index.php?id=11385]
04/18/03Darkpack.wad -- 5-level 'prequel' to Darkhour.wad; for ZDooM [http://www.doomworld.com/idgames/index.php?id=11970]

Wads requiring no source port:

12/21/99Arena_01.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10514]
01/24/02Invictus.wad -- 1 level for DooM [http://www.doomworld.com/idgames/index.php?id=11469]
01/24/02Wicked_1.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11470]
02/05/02Wicked_2.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11487]
02/27/02Wicked_3.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11494]
05/17/02Wicked_4.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11563]
10/14/02Wicked_5.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11693]
06/11/03Wicked_6.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=12018]
09/09/04phobos_v.wad -- 9-level replacement for DooM Episode I [http://www.doomworld.com/idgames/index.php?id=12835]
02/03/05Wicked_7.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=13191]
09/14/06Wicked_8.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=13191]

Misc. Author Info:Gas station attendant at a self-serve only gas station
Description:This started out as a joke wad, and many elements of a joke wad are maintained throughout - shitty texturing, non-existent 
texture alignment, enemies stuck to walls, missing upper/lower textures, etc. But somewhere along the way I decided to
try and make it a fun and challenging map too. So I guess it's a joke wad with a good punch line. [Get it? 'Punch' line? Heh.]
Playable from a pistol start; fully compatible with DooM2.exe
Tested with ZDooM and DooM2.exe.

Additional Credits to:id Software

======================================================================
* What is included *

New levels:Yes
Sounds:No
Music:No
Graphics:No
Dehacked/BEX Patch:No
Demos:No
Other:None
Other files required:None

* Play Information *

Game:Doom II v1.9
Map #:Map23
Single Player:Yes
Cooperative 2-4 Player:No
Deathmatch 2-4 Player:No
Difficulty Settings:Yes

* Construction *

Base:From scratch, except the final arena, which is a modified version from my Fear_Ash.wad

Build Time:5 days, about 4 hours each day
Editor(s) used:WadAuthor
Known Bugs:None

May Not Run With...:Atari, Commodore, VAX VMS360, FORTRAN, COBOL ..... you get the idea.


* Copyright / Permissions *

Authors may use the contents of this file as a base for modification or reuse.

You may distribute DooM2: Help on Earth - Millennium Edition in any electronic format (BBS,Diskette, CD, etc) as long as you include this text file intact, and do not release it as part of a commercial product. (Who the heck would want to pay for this stuff, anyway?)

MAP23

DM Spawns
0
Co-op Spawns
1
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Creative Commons License