Names
Doom 2... as of July 29th, 1994
Description
On April 22nd, 2015, John Romero released a pile of code and assets used in the development of Doom 1 and 2. Among those files was a backup of the source map files made at 2pm on the 29th of July, months before the game's release, in a subfolder simply called "temp".
Filenames
d2temp-cleansed.wad
Size
3.19 MB
MD5
8dae94e2411adabc3bd3c6880f58c5a0
SHA-1
5ac9041920c9ee7695402d2ecb1af68f22fa6f54
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM, DOOM2
Lumps
416
Maps
32
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32
===========================================================================
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : 
Primary purpose         : Single+Coop play
===========================================================================
Title                   : Doom 2... as of July 29th, 1994
Filename                : D2TEMP.ZIP
Release date            : 23/04/2015
Author                  : Id Software, converted by The Kins
Email Address           : thekins@gmail.com
Other Files By Author   : Reelism, some other junk
Misc. Author Info       : I am Internet, hear me whine.

Description             : On April 22nd, 2015, John Romero released a pile
  of code and assets used in the development of
  Doom 1 and 2. Among those files was a backup of
  the source map files made at 2pm on the 29th of
  July, months before the game's release, in a
  subfolder simply called "temp".

  This mod consists of two WAD files:

  D2TEMP_RAW: The files as ran through IDBSP, with
  no other alterations. Textures are missing, horrid
  collision bugs are present, but everything is as
  it was left, without so much as footprints.

  D2TEMP_CLEANSED: Textures are included, sourced
  from Doom 1 or elsewhere in Romero's data dump.
  BSP bugs and some extremely minor visual bugs
  are fixed. Think of this as a restoration for
  casual reference.

  I haven't changed gameplay or fixed issues like
  maps not having an exit or whatever - these are
  unfinished, that should be expected. If you want
  to remix these maps into something new and cool
  and, you know, FINISHED, be my guest. :)

Additional Credits to   : John Romero, for being generous enough to share
  this wonderful debris with the internet.

  Graf Zahl, for remembering that IDBSP was a thing.

  Edward850, TerminusEst13 and Xaser for egging me on
  as I poked through the debris.

  Gez for telling me how to find the missing patches.
===========================================================================
* What is included *

New levels              : 32-ish
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : 


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-MAP32
Single Player           : Designed for
Cooperative 2-4 Player  : Depends on the map
Deathmatch 2-4 Player   : Depends on the map
Other game styles       : No
Difficulty Settings     : Probably? Depends on the map.


* Construction *

Base                    : Modified (doom-maps.zip)
Build Time              : One quiet April evening.
Editor(s) used          : IDBSP 1.0, Sublime Text, SLADE, GZDoom Builder, Photoshop
Known Bugs              : These maps are very obviously not finished. They
  may not be completable by normal means.
May Not Run With        : Should run with anything.
Tested With             : PRBoom-Plus, GZDoom



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: http://thekinsie.com/
FTP sites:

MAP01

DM Spawns
4
Co-op Spawns
4

MAP02

DM Spawns
6
Co-op Spawns
4

MAP03

DM Spawns
4
Co-op Spawns
4

MAP04

DM Spawns
5
Co-op Spawns
4

MAP05

DM Spawns
5
Co-op Spawns
4

MAP06

DM Spawns
4
Co-op Spawns
4

MAP07

DM Spawns
7
Co-op Spawns
4

MAP08

DM Spawns
6
Co-op Spawns
4

MAP09

DM Spawns
7
Co-op Spawns
4

MAP10

DM Spawns
9
Co-op Spawns
4

MAP11

DM Spawns
7
Co-op Spawns
4

MAP12

DM Spawns
6
Co-op Spawns
4

MAP13

DM Spawns
8
Co-op Spawns
4

MAP14

DM Spawns
7
Co-op Spawns
4

MAP15

DM Spawns
8
Co-op Spawns
4

MAP16

DM Spawns
7
Co-op Spawns
4

MAP17

DM Spawns
7
Co-op Spawns
4

MAP18

DM Spawns
5
Co-op Spawns
4

MAP19

DM Spawns
6
Co-op Spawns
4

MAP20

DM Spawns
9
Co-op Spawns
4

MAP21

DM Spawns
6
Co-op Spawns
4

MAP22

DM Spawns
5
Co-op Spawns
4

MAP23

DM Spawns
0
Co-op Spawns
4

MAP24

DM Spawns
6
Co-op Spawns
4

MAP25

DM Spawns
7
Co-op Spawns
4

MAP26

DM Spawns
9
Co-op Spawns
4

MAP27

DM Spawns
0
Co-op Spawns
4

MAP28

DM Spawns
0
Co-op Spawns
1

MAP29

DM Spawns
0
Co-op Spawns
4

MAP30

DM Spawns
0
Co-op Spawns
1

MAP31

DM Spawns
7
Co-op Spawns
4

MAP32

DM Spawns
5
Co-op Spawns
4
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