Names
Doom Display Case
Description
WARNING! This is not a normal DOOM level! It was originally designed as a level to test out graphics and sound wads, so it includes all of the Doom 'things' (items and monsters and decorations). It uses some trickery so that you can get a close up look at the monsters without getting attacked (and without using cheats), but the display does have a security system :-) This level was also meant to be a _small_ first wad to learn Doom level editing on, but it... er... grew. Anyway, I think it has some interesting parts. There is an exit behind you at the start, so you can leave whenever you like, but the real challenge is to find the secret exit.
Filenames
display.wad
Size
197.55 KB
MD5
8c7ec52321520aadb709b8ca071690c3
SHA-1
987d756ec0e4f7cac23aac19cbc89fb9e0cd6fbf
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
11
Maps
1
 
E2M1
===========================================================================
Title                   : Doom Display Case
Filename:               : DISPLAY.WAD
Date Finished           : 27/03/95
Author                  : David Pfitzner
Email Address           : David.Pfitzner@anu.edu.au
Other Files By Author   : GRAVEYD.WAD (created after DISPLAY.WAD)
Misc. Author Info       :

Description             : WARNING!  This is not a normal DOOM level!
                          It was originally designed as a level to
                          test out graphics and sound wads, so it includes
                          all of the Doom 'things' (items and monsters
                          and decorations).  It uses some trickery
                          so that you can get a close up look at 
                          the monsters without getting attacked (and
                          without using cheats), but the display
                          does have a security system :-)
                          This level was also meant to be a _small_ first 
                          wad to learn Doom level editing on, but it... 
                          er... grew.
                          Anyway, I think it has some interesting parts.
                          There is an exit behind you at the start, so you
                          can leave whenever you like, but the real 
                          challenge is to find the secret exit. 

Additional Credits to   : Id, creators of DEU and DCK 

===========================================================================
* Type of DOOM or DOOM II file*

New level WAD for DOOM I

* Play Information *

Episode and Level #     : E2M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes (not tested)
Deathmatch 2-4 Player   : Yes (not tested)
Difficulty Settings     : Yes (minor differences)
New Sounds              : No
New Music               : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : On and off over about three weeks, while learning
                          DEU and editing in general, and later picking
                          up DCK (easy!)
Editor(s) used          : DEU 5.21, DCK 2.0
Known Bugs              : None (Ok, there's a extra player start, but that's
                          deliberate: its so you can see the player graphics
                          even in single player play.)
May Not Run With...     :

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels (just give me credit).  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: ftp.cdrom.com and mirrors (see the most recent DOOM FAQ)

BBS numbers:

Other:

E2M1

DM Spawns
5
Co-op Spawns
5
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Creative Commons License