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Names
Doom Hack - version 2
Description
This is a fantasy super-weapons patch for Doom2, featuring a complete set of awesome telekinetic weapons. The player's face in the status bar has been modified, and there are also some changes to the monsters, things and texts. New to this version (by Sparky): - updated the DeHackEd file to Patch Format 6 for use with Doom2 v1.9 - renamed the files to meet standard conventions and deleted the patch program (this version will not run with 'Plain Vanilla' Doom2). - fixed the nul sprites and sounds so that they worked correctly with the various Source Ports (the original version either crashed the Source Port, or the modified sprites were ignored and the weapons just appeared normally).
Filenames
doomhak2.wad
Size
66.21 KB
MD5
b7f544954a1519ef74f1daf40a5d5019
SHA-1
3d1456979c3423f7b00139c976855319fcc4714f
WAD Type
PWAD
IWAD
TNT
Engine
DOOM2
Lumps
59
Maps
0
=======================================================================Title                   : Doom Hack - version 2Filename                : doomhak2.zip  (doomhak2.deh  doomhak2.wad)Authors                 : SDSEmail Address           : sdsinsky@yahoo.comDescription             : This is a fantasy super-weapons patch for                          Doom2, featuring a complete set of awesome                          telekinetic weapons.  The player's face in                          the status bar has been modified, and there                          are also some changes to the monsters,                          things and texts.                          New to this version (by Sparky):                          - updated the DeHackEd file to Patch Format 6                            for use with Doom2 v1.9                          - renamed the files to meet standard                            conventions and deleted the patch program                            (this version will not run with 'Plain                            Vanilla' Doom2).                          - fixed the nul sprites and sounds so that                            they worked correctly with the various                            Source Ports (the original version either                            crashed the Source Port, or the modified                            sprites were ignored and the weapons just                            appeared normally).Additional Credits to   : - Sparky of KISS Software (kelm@eisa.net.au)                            for updating the original version to allow                            it to run with all the modern Source Ports.                          - Raven Software for the Heretic sounds.=======================================================================* Play Information *Game                    : Doom II (with a Source Port which can handle                          DeHackEd patches and wads containing sprite                          data - such as: Boom, PRboom, Legacy, MBF,                          SMMU, ZDoom, etc).                          Patching is not required. The following                          command line works with all the Source Ports                          except Legacy:   -deh doomhak2 -file doomhak2                          eg.     boom -deh doomhak2 -file doomhak2                          Legacy requires the file extensions:                            legacy -deh doomhak2.deh -file doomhak2.wad                          PRboom can't remember your preferred video                          mode, so specify it on the command line:                            prboom -width 800 -height 600                                           -deh doomhak2 -file doomhak2Episode and Level #     : This is a graphics/sound patch, and contains                          no new maps. Use it with the original Doom2                          levels or with your favourite user level.Single Player           : YesCooperative 2-4 Player  : YesDeathmatch 2-4 Player   : YesDifficulty Settings     : not applicableNew Sounds              : Yes - from HereticNew Graphics            : Yes - player face and all the weaponsNew Music               : NoDemos Replaced          : None* Construction *Base                    : The original version doomhack.zip containing                          hack.deh and data.wadEditor(s) used          : DeHackEd v3.1    NWT v1.3                          WinTex v4.3      DeuTex v4.4.0Known Bugs              : The BFG has been replaced with such a                          powerful weapon that it will obliterate                          virtually everything in the known universe                          and teleport you safely to the next level                          (Hint: don't use the Telekinetic BFG unless                          you're ready to exit the level).* Copyright / Permissions *You may do anything you like with this wad - I'm cool.* Where to get this WAD *HTTP sites: Author's homepage            http://www.geocities.com/sdsinsky
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