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Names
Dooms day of UAC (UAC_DEAD.WAD) ver 0.9
Description
Earth date : December 10, 2010. Location : UAC branch of Jakarta, South East Asia. Local Time : 18:35. Monsters from hell just spawned in UAC complex. UAC has deployed their truck to pick you up, along with your 5 other pals to help them. But the only person sit in the secret compartment is you. :) The truck got attacked, just after it entered the complex. You were knocked unconcious... minutes later, you got out from the compartment and tried to find your pals. "Where are they ?" "Where are inhabitants of this complex ?" "If they are dead, where are the corpses?" Thus, the adventure begins... Later, you will find them all. but, they are dead. EVACUATE is your priority then.
Filenames
uac_dead.wad
Size
334.01 KB
MD5
7b93276504c07f9bc25a8a5b64103933
SHA-1
a213bc6e1095fe9853ea83538fcde391d354108b
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
11
Maps
1
 
E1M8
================================================================
Title                   : Dooms day of UAC (UAC_DEAD.WAD) ver 0.9 
Author                  : Leo Martin Lim
Email Address           : leo@cae.wisc.edu / gendut@aol.com
Misc. Author Info       : Student                    
  
Description             : Earth date : December 10, 2010.
  Location : Jakarta, South East Asia.
  Local Time : 18:00.
  UAC has been attacked.
  You with 5 other of your pals are coming to rescue.
  UAC has deployed their transport container to pick
  you up. Only you were put in the secret compartment.
  Just when you entered their complex, the truck was 
  attacked. You are knocked unconcious.... 
  awhile later, you got out from the compartment and
  try to find your pals. "Where are they ?"
  "Where are inhabitants of this complex ?"
  "If they are dead, where are the corpses?"
  The adventure begins... 
  later, you found them all. but, they are all dead. 
  EVACUATE is the mission then.

Additional Credits      : Id - Creators of DOOM!
  Rapha‰l Quinet and Brendon Wyber - DE 5.21 GCC
  Colin Reed - BSP 1.1x.
  L.W. Witek - Reject 1.0.
================================================================

* Play Information *

Episode and Level #     : E1M8
Single Player           : Yes
Cooperative 2-4 Player  : Yes 
Deathmatch 2-4 Player   : Not Yet (has a great potential, i think)
Difficulty Settings     : Not Yet
New Sounds              : No
New Graphics            : No
Demos Replaced          : No

* Construction *

Base                    : New level from scratch
Build Time              : 2 weeks
Editor(s) used          : DEU 5.21 GCC, BSP 1.1x,  REJECT 1.0
Known Bugs              : computer area has some HOM, email me if you know what
  went wrong.
  can't save game before u finished the big secret room.
  
* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels provide you credit me with creating the original level and 
that you say the level you've made is a modified version of my 
original level.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.
If you earn money from this wad, I just want to say this to you:
"Go fuck your mother!!"

* Misc *
I have put great amount of detail in this WAD, while avoiding HOM effects.
I recommend a 486dx2-50 VLB to play this wad. Enjoy!

* Where to get this WAD *

infant2.sphs.indiana.edu
America Online: PCGAMES forum
================================================================
Title                   : Dooms day of UAC (UAC_DEAD.WAD) ver 1.0 (FINAL)
Author                  : Leo Martin Lim
Email Address           : leo@cae.wisc.edu / gendut@aol.com
Misc. Author Info       : Student                    
  
Description             : Earth date : December 10, 2010.
  Location : UAC branch of Jakarta, South East Asia.
  Local Time : 18:35.
  Monsters from hell just spawned in UAC complex.
  UAC has deployed their truck to pick you up, along
  with your 5 other pals to help them.
  But the only person sit in the secret compartment
  is you. :)
  The truck got attacked, just after it entered 
  the complex. You were knocked unconcious...
  minutes later, you got out from the compartment and
  tried to find your pals. "Where are they ?"
  "Where are inhabitants of this complex ?"
  "If they are dead, where are the corpses?"
  Thus, the adventure begins...
  Later, you will find them all. but, they are dead.
  EVACUATE is your priority then.

Additional Credits      : Id - Creators of DOOM!
  Raphael Quinet and Brendon Wyber - DE 5.21 GCC
  Colin Reed - BSP 1.1x.
  L.W. Witek - Reject 1.0.
================================================================

* Play Information *

Episode and Level #     : E1M8
Single Player           : Yes
Cooperative 2-4 Player  : Yes 
Deathmatch 2-4 Player   : Yes. The courtyard should be fun for this.
Difficulty Settings     : Yes (HMP and UV only)
New Sounds              : No
New Graphics            : Yes
  SKY1 texture. Thanks to the author of nightfal.
Demos Replaced          : No

* Construction *

Base                    : New level from scratch
Build Time              : 4 weeks (ver 0.9 + ver 1.0)
  Hey, I have things to take care alright.
Editor(s) used          : DEU 5.21 GCC, BSP 1.1x,  REJECT 1.0
Known Bugs              : The _only_ problem is you can NOT save game
  when playing in UV difficulty.
  1 HOM error where you can view all the wheels
  of the truck (very small area).
  (I don't think this HOM will detract you,
  considering an EXCELLENT aesthetic design :).
  
* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels provide you credit me with creating the original level and 
that you say the level you've made is a modified version of my 
original level.

     *** VERY IMPORTANT***
You MAY extract any part/idea or any derivatives of its kind from 
this level and put it in your level, provided that you credit my name
in your .txt distribution.
      ***

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

infant2.sphs.indiana.edu
wuarchive.wustl.edu
ftp.uwp.edu
America Online: PCGAMES forum
filename: uac_dead.zip
temporarily named: uac_dead.zip.1.0 on ftp sites before the sysop
deleted the old version.


* Misc *
Since the version 0.9 that I released on 6/8/94, This level has
been changed so much in terms of the cosmetic changes and playability.

Playing in UV, at the beginning is pretty rough, some common sense
of what part of a complex should contain is needed.
"And the rest are just details." :)

remember to drop me your thoughts via email, ok?

Warn you, below are features in this WAD. 
They may contain some spoilers to you.

- Courtyard with 2 parts of overturned truck.
- "The Staircase". Remember the last of the 3 tests that Indiana Jones
  had to take? :)
- Big letters of U A C.
- Part of the map that resemble uac logo.
- The escape shuttle. (I could have made this one look better, 
  but i'm out of 2S linedefs).

E1M8

DM Spawns
0
Co-op Spawns
4
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Creative Commons License