Names
Dream (v1.30.7)
Description
Second in my mini-episode. This level is the follow-up to Grind2 and is meant to be played after it (hence the health boxes at the start). This level is a little bigger than Grind2, but not by much. There are definately more monsters this time around, and I believe the skill is a little harder. Skills 1 and 2 are very easy and are meant primarily for sight-seeing. Neat effects this time include: Pillar in main room is used for navigation, the lift in the cave, the drain in the nukage-floor room, and of course the demon-worship temple area...
Filenames
dream.wad
Size
241.6 KB
MD5
7ff7ae0dcd0217c4816d97fa798d7a20
SHA-1
25fa6f7391bb2acb811cb181bc83a6b018ef1e33
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
13
Maps
1
 
MAP02
===========================================================================
Advanced engine needed  : Any source port that allows multiple patches
                          (pretty much all, including prBoom).
Primary purpose         : Single mostly.
===========================================================================
Title                   : Dream (v1.30.7)
Filename                : Dream.wad
Release date            : 01/03/03 (Happy new year)
Author                  : Kara C. Rader
Email Address           : Kara@xfury.net
Other Files By Author   : Grind.wad, Grind2.wad, Grind2X.wad, UAC.wad,
                          Gatika.wad, Ill.wad
Misc. Author Info       : I make Doom levels!

Description             : Second in my mini-episode. This level is the
                          follow-up to Grind2 and is meant to be played
                          after it (hence the health boxes at the start).
                          This level is a little bigger than Grind2, but
                          not by much. There are definately more monsters
                          this time around, and I believe the skill is a
                          little harder. Skills 1 and 2 are very easy and
                          are meant primarily for sight-seeing. Neat
                          effects this time include: Pillar in main room
                          is used for navigation, the lift in the cave,
                          the drain in the nukage-floor room, and of
                          course the demon-worship temple area...

Additional Credits to   : myk (muchly), DOOM Anomaly, DooMer 4ever, Torn,
                          Rich, and ravage
===========================================================================
* What is included *

New levels              : Yes.
Sounds                  : One, but yes.
Music                   : No.
Graphics                : Nu-uh.
Dehacked/BEX Patch      : Yes, a small one. It's imbedded, but if your port
                          doesn't allow for them, a separate DeHacked patch
                          is included.
Demos                   : Not this time.
Other                   : Nope.
Other files required    : Doom II and some sort of port.


* Play Information *

Game                    : Doom II
Map #                   : MAP02
Single Player           : Designed for this.
Cooperative 2-4 Player  : Some extra baddies randomly thrown in.
Deathmatch 2-4 Player   : Sure, but not ideal.
Other game styles       : No.
Difficulty Settings     : Yes.


* Construction *

Base                    : The last beta. =) Originally from scratch.
Build Time              : I forget.
Editor(s) used          : Registered DeePsea; old version.
Known Bugs              : None.
May Not Run With...     : Doom2.exe, but then again it may.


* Copyright / Permissions *

Please don't copy this level and do anything to it, yadda yadda. If you
really want it that bad, e-mail me and we'll discuss it. The sound file
isn't mine (although I changed the echo and volume) so feel free to use it.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: Nope.
FTP sites: Nah.



MAP02

DM Spawns
4
Co-op Spawns
4
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