Some details for "Drug Me" are lacking. Help us out by providing us with some missing details by clicking here.
Names
Drug Me
Description
A rather large level. I had it up past 300K, but had to "trim" once Doom started crashing. Features many areas designed for multiplayer (deathmatch or co-op), including windows and some sniping spots. Can be played completely with single player, though.
Filenames
drug_me.wad
Size
240.93 KB
MD5
99ce1d3f628eac2610b2c257304e7d85
SHA-1
52130b197d9902d6c6e496054a375e4504e5bd4d
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
11
Maps
1
 
MAP05
================================================================
Title                   : Drug Me   
Filename                : DRUG_ME.WAD
Author                  : Lore
NEW Email Address       : lore@grex.cyberspace.org
Note                    : please do not mail me lore@aruba.nysaes.cornell.edu
                          any more. My old WADs (BIOTECH.WAD and KAIOWAS.WAD)
                          had this e-mail address. Thanks.

Misc. Author Info       : I tried to stay with the Sepultura theme of WAD
                          naming here. Although Sepultura didn't write Drug
                          Me, they did their own version of it, which is 
                          kinda cool. Unfortunately, this WAD has nothing
                          to do with drugs or me :) Hope you like it anyway.
                          I really hate DEU. During the construction of this
                          WAD, I managed to crash it a record (for me) 21 
                          times. I finally had to get DoomCAD to repair the
                          mistakes left by DEU. Whenever I tried to delete
                          a single wall with DEU, the entire level would 
                          crash and change almost all the walls to "DO NOT
                          USE" or something like that. If anyone knows the
                          cause of this or has any suggestions/solutions, I
                          would greatly appreciate some e-mail. Thanks.

Description             : A rather large level. I had it up past 300K, but  
                          had to "trim" once Doom started crashing. Features
                          many areas designed for multiplayer (deathmatch 
                          or co-op), including windows and some sniping
                          spots. Can be played completely with single player,
                          though.

Additional Credits to   : Weiner Dog (W.D.), makers of DoomCAD, IRC guys, id.
================================================================

* Play Information *

Episode and Level #     : E1M5 (the music, obviously)
Single Player           : Yep
Cooperative 2-4 Player  : Yep
Deathmatch 2-4 Player   : Yep
Difficulty Settings     : No (sorry)
New Sounds              : Nope
New Graphics            : Nope
New Music               : Nope
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Construction Time       : About 300,000 cans of Mountain Dew, give or take a 
                          case :-)
Editor(s) used          : DEU 5.21 (ARGH!), VNB 1.050, DoomCAD ?.?
Known Bugs              : Sometimes (for me), the barrels blow up without 
                          causing damage. Weird. Also, some of the enemies
                          labeled DEAF don't seem to always stay deaf. 

TO PLAY                 : Start E1M1, then IDCLEV (warp) to E1M5.

* Copyright / Permissions *

You may do whatever you want with this file, provided credit is given.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu
           ftp.uwp.edu (if I get around to it)

BBS numbers: 315-789-0556


MAP05

DM Spawns
16
Co-op Spawns
4
Help improve the database by uploading an image
Creative Commons License