Names
E1 MAP01
Description
The short version: E1M1 done MAP01 style. The longer version: I'm not sure where I got the idea from exactly, but I decided I'd have a go at recreating the original Doom E1M1 in the style of Doom 2 MAP01. In that I think I've succeeded, although there is a little bit more detail in this than the original levels of either Doom 1 or 2, and I couldn't resist using a couple of new flats in places. After I'd finished the layout, I realise I might as well have ago at improving the gameplay a bit. After all, I know it's the easiest setting, but a grand total of FOUR enemies on I'm Too Young To Die? Now there's 19 on this setting, 32 on medium and 47 on hard. DM has also been given a fair bit of consideration, and you should find it plays considerably differently than Doom E1M1. Perhaps the most important difference is that the central outdoor area now serves as a crossroads rather than a dead end. BTW, listen closely and even the E1M1 music has been slightly changed to more closely match the music from MAP01. Ditto for the sky.
Filenames
nb_e1m01.wad
Size
256.28 KB
MD5
0aef0aac4f3f058cb0330b4c009a29c4
SHA-1
7893333f8d3e7f3d3135e85f716d55270580a304
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
39
Maps
1
 
MAP01
================================================================
Title                   : E1 MAP01

Filename                : nb_e1m01.zip (nb_e1m01.txt and nb_e1m01.wad)

Author                  : Nick Baker  
  
Email Address           : nick@frad.org

Description             : The short version:

  E1M1 done MAP01 style.

  The longer version:

  I'm not sure where I got the idea from exactly,
  but I decided I'd have a go at recreating the
  original Doom E1M1 in the style of Doom 2 MAP01.
  In that I think I've succeeded, although there
  is a little bit more detail in this than the
  original levels of either Doom 1 or 2, and I
  couldn't resist using a couple of new flats in
  places.  

  After I'd finished the layout, I realise I might
  as well have ago at improving the gameplay a bit.
  After all, I know it's the easiest setting, but
  a grand total of FOUR enemies on I'm Too Young To
  Die? Now there's 19 on this setting, 32 on medium
  and 47 on hard.

  DM has also been given a fair bit of
  consideration, and you should find it plays
  considerably differently than Doom E1M1.
  Perhaps the most important difference is that the
  central outdoor area now serves as a crossroads
  rather than a dead end.

  BTW, listen closely and even the E1M1 music has
  been slightly changed to more closely match the
  music from MAP01.  Ditto for the sky.

  This version fixes a couple of bugs, such as tutti
  fruit on some steps and a room where it was
  possible to get permanently trapped.

Addition Credits to: ID Software for E1M1 and MAP01.

  The author of neutered.wad for the 'fixed'
  SUPPORT2 and DOORSTOP textures.
  
================================================================

* What's included *

New levels              : 1
Sounds                  : No
Music                   : Yes 
Graphics                : Yes (A couple from Doom 1, a few new ones)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None (this level works even with doom2.exe)


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : YeS
Other game styles       : None
Difficulty Settings     : Yes

* Construction *

Base                    : All new level from scratch
  (though heavily inspired by E1M1 & MAP01)
Build time: About a week, on and off
Editor(s) used          : WinTex v4.7
  Deepsea v11.03
Known Bugs              : None


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.

You MAY distribute this file.


* Where to get this WAD *

http://haunt.8m.com
http://www.doomworld.com/idgames/

MAP01

DM Spawns
8
Co-op Spawns
4
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