This level replaces Episode 1, Map 1. It is a stand-alone level and *NOT* intended to blend in with the standard DOOM levels. The skill levels are different than what you may be used to. "Ultra Violence" is a major monster-fest and intended only for experienced mouse users. "Hurt Me Plenty" is more comparable to the standard "Ultra Violence". "Hey, Not Too Rough" and that other one are for you wimpy players...
Here's my latest PWAD. I'd appreciate some feedback... ================================================================ Title : E1M1SAS.WAD Author : Scott A. Smith Email Address : Scott10911@AOL.COM Description : This level replaces Episode 1, Map 1. It is a stand-alone level and *NOT* intended to blend in with the standard DOOM levels. The skill levels are different than what you may be used to. "Ultra Violence" is a major monster-fest and intended only for experienced mouse users. "Hurt Me Plenty" is more comparable to the standard "Ultra Violence". "Hey, Not Too Rough" and that other one are for you wimpy players... The story, so far: After months of battling the evil spawn of hell, you have finally fallen in the heat of battle. As you fade to black, you realize that the final blow has not come, instead you are being lifted and carried away... to a dark empty cell, where you are to be imprisoned for eternity! Weeks pass... the cell walls are closing in. The only other sign of life is the guard, who taunts you relentlessly, day after day. This day, as the guard (laughing wickedly) tosses foul, bloody meat scraps at you, you decide that you can take it no longer. Completely surprising the guard, you lunge at the cell bars, reaching through to wrap your hands around the guard's neck and strangle the life from him. As his body slumps to the ground, you happily claim his pistol and the few ammo clips that he has, after all, he won't be needing them! But you find no key that will open the cell! You're trapped! Will the guard be missed? What will you do? Additional Credits to : The author of STONES.WAD for the arches, which I expanded upon to meet my own needs... My cat, whom I have neglected lately 'cause of this fraggin' game. I'll start feeding you on time again... Really! My guitars. Is that dust!?? AOLers (screen names): Zeno 0 Capt Nimo Lord Jay Jon T W Whtrbt1 Home boys: Bob Williams John Jones Rick Todds Thanks for all the input, even if some of it sucked! ;-D ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : Yes Cooperative 2-4 Player : 2 players only... Deathmatch 2-4 Player : Yeah, but I really didn't design it for this... Difficulty Settings : Yes, but read the file description. New Sounds : No. Made the file too large. New Graphics : No Demos Replaced : No. Made the level larger by 100K, so I'll have to do an external one. Expect it shorlty... * Construction * Base : New level from scratch Build Time : If I had 10 dollars for every hour, I could get another decent guitar... Editor(s) used : DEU 5.1 & BSP 1.1x Known Bugs : Many of the rooms have alot of detail to them and *will* be slow on all but the fastest computers. Maybe you should upgrade! In some of the more detailed rooms, the player may view too many linedefs at one time, which will cause the HOM effect. These areas are few and far between and not all that noticeable, but *do* exist. To solve the problem, I'd have to butcher my level and that's not gonna' happen! * Copyright / Permissions * Basically, I don't really care what you do with this level, so long as you include this *ENTIRE* text file, unedited; if you don't include this unedited text file, I'll flame your name all over the Internet! * Where to get this WAD * Where ever it is currently located!