Some details for "EVIL 1" are lacking. Help us out by providing us with some missing details by clicking here.
I recommend to read the story before you go and kick the demons' butt !
================================================================ Title : EVIL 1 Filename : EVIL1.WAD Author : Joerg Findeisen Email Address : email@example.com Misc. Author Info : I am the "doomL" mailing list listowner. Description : I recommend to read the story before you go and kick the demons' butt ! Additional Credits to : the DEU- and BSP authors & Wolfgang Schmid !!! ================================================================ * Play Information * Episode and Level # : E1M1 & E1M2 Single Player : No If you manage this level alone w/o iddqd and such, you must be a demon ! Cooperative 2-4 Player : Yes ! Deathmatch 2-4 Player : No Since this level was designed to be a 'cooperative' I disabled deathmatch. Difficulty Settings : Yes I covered the settings from "impossible" to "no way". This means that you marines _may_ survive if you truly cooperate and choose the difficulty setting 'Hurt me Plenty' - which is exactly what will happen ;-) ! New Sounds : Yes I stole my friends collection of doomish sounds. (don't ask me where he got 'em from ... ;) New Graphics : No New Music : No Demos Replaced : yep e1m1.lmp * Construction * Base : 2 new levels from scratch Build Time: 60 hours or more Editor(s) used : DEU & DEUgcc 5.21, BSP12x Known Bugs : In E1M2 I think I put too many sectors. This may cause an error. It happened to me only once and I was not able to reproduce it. This pWAD was build and tested with Doom 1.1 and 1.666. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. This level may be freely distributed as long as the following conditions are met : 1. This text file is included in the same archive as the file EVIL1.WAD. 2. The files EVIL1.WAD and EVIL1.TXT are not altered in any way except with prior consent of the copyright holder. 3. No charge is levied for distribution or use of the files EVIL1.WAD, EVIL1.TXT or the archive EVIL1.ZIP which contains these two files. This file and the file EVIL1.WAD are Copyright (C) by Joerg Findeisen 1994 This WAD is commentware - - please send your comments to firstname.lastname@example.org ! * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu BBS numbers: nope Other: send an e-mail to: email@example.com do not give a subject, but in the body of the mail put the words: get doom evil1.zip ========================================================================= * Story * 'Marines, I have another mission for you !', Captain Natas announces. 'Oh, no, not another Senator we have to guard ...' you interrupt him, but the answer is quite pleasing: 'No, this time you'll kick some asses butts !'. 'Great !', you and your fellow marines shout. 'Shutupandlistenyoucracybastards !' - the Captain shure got your attention again - 'This is not a drill, nor will it be easy ! Now memorize this, if you wanna survive ! Five weeks ago we got pretty wierd messages from our fort on Dam-E-N, a small planet near the Void. The SS (Secret Service ;) analyzed the data and came to the following result: ...text passages like on f-6/f, quote: "...and I open the closet and there is that hole in the wall. argh - it sucked me in - moving walls, yet steady. Whah ! A brown, spiked thing ! Shit. AND behind me a floating fire ballarghhhh ..." or like on L-21/3/I-6/5/R, quote: "...hahaha, hell, yep, fire, fire, pain, SATAN ! oh oh arghhh, take That you fucking - oh no ..." prove that personnel on fort Dam-E-N halluzinice. Thus and because of other evidence we have to believe that fort Dam-E-N has been taken over by one of the major drug mafias. So far the SS', Natas adds. 'Since when does it take five weeks to get a group of marines to move in and wipe that scum out of existance ?', one of your friends interrupts. The captain grins the kind of grin that makes one freeze. Just as you start thinking about a hot cup of coffee his face becomes a mask of stone and you learn that about four weeks ago there actually has been a group of marines been sent to that planet. 'Four good marines are missing in action, folks. Now here are your orders: First, you have to wipe out those junkies. This should be easy. Second, try to rescue your colleagues, if they are still alive.' 'Any clue why they failed ?' you ask. Natas frowns and sort of whispers 'Take care boys, we'll give you some gasmasks, but we cannot guarantee that they'll work. Remember all that talk about demons and hellspawn ? Stupid nonsense I say ! No marine believes in that supernatural spiritual shit. Must have been some gas that distorted their brains. My advise: If you start seeing floating creatures, better ignore them. Don't waste your ammo for illusions. Concentrate your fire on the real guys. Okay, one more thing: according to our files there are four hidden supply rooms in the fort. However, this mission has been assigned to be 'toptop secret' by the SS. Now guess what - I'm not getting access to the maps of fort Dam-E-N. So it will be up to you guys to find them. Good luck !' You are in the transfer room. The teleport to fort Dam-E-N is ready. As you make the step into it you have a vision. You believe to hear a booming voice reciting: "Woe to you, Oh Earth and Sea, for the Devil sends the beast with wrath, because he knows the time is short... Let him who hath understanding reckon the number of the beast for it is a human number, its number is Six hundred and sixty six. Revelations Ch.XIII v.18" As you and your buddies rematerialize, you wonder if the number 666 will enable you to somehow 'handle' a beast. But first there is that nice chainsaw that needs some meat ! rrrrrrrrr