Names
Eclipse (2x2 series) / version 1.1
Description
Two levels for any limit removing port. The idea for this PWAD came from iddqd.ru. The main concept is: you should create a level using only two IWAD textures and two IWAD flats. Thanks Shadowman for inspiration. PrBoom-Plus 2.5.0.1+ is strongly recommended, because this level has COLORMAP replacement which is not supported by (G)Zdoom. WARNING: You should not use glboom at all and glboom-plus before 2.5.0.1 with this PWAD to avoid HOMs. MIDIes: Title/Interpic: alien.mod from Terminal Velocity. (converted to MIDI by hand) Map01: Terminator 1-2. Map02: corner.mod from Terminal Velocity. (converted to MIDI by hand) Sounds: Power Slave, Doom3. Sprites: Power Slave, d2moda.wad. Dehacked patch, in-wad demos and PWAD composing: Andrey "entryway" Budko.
Filenames
eclipse.wad
Size
4.93 MB
MD5
f715a198d0ea0a656bf97fdf14f27a64
SHA-1
d5562f949b8f8c4ef67bca0cda1940bcce442426
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
399
Demos
2
Maps
2
 
MAP01, MAP02
===========================================================================
Archive Maintainer      : DO NOT REJECT IT PLESE
                          This is a fixed version of "Eclipse (2x2 series)"
                          http://www.doomworld.com/idgames/index.php?id=15537
                          Please, replace the old version with new one.
                          DO NOT REJECT IT PLESE

Update to               : eclipse.zip
                         
Primary purpose         : Single play
===========================================================================
Title                   : Eclipse (2x2 series) / version 1.1
Filename                : eclipse.wad
Release date            : January 1, 2009
Author                  : Alexander "Eternal" S. (aka Deadall)
Email Address           : etern-all@mail.ru
Other Files By Author   : Generator of Evil, Eden, Napalm,
                          Remain 1, EPIC, NORDHELL,
                          Belial's Bad Brain, Remain 3
                          XXXI CyberSky, 32 Inch Nails,
                          Gravity, Eternal Revelation

Misc. Author Info       : Russia, Moscow.

Description             : Two levels for any limit removing port.

                          The idea for this PWAD came from iddqd.ru.
                          The main concept is: you should create a level
                          using only two IWAD textures and two IWAD flats.
                          Thanks Shadowman for inspiration.

                          PrBoom-Plus 2.5.0.1+ is strongly recommended,
                          because this level has COLORMAP replacement
                          which is not supported by (G)Zdoom.

                          WARNING: You should not use glboom at all and 
                          glboom-plus before 2.5.0.1 with this PWAD
                          to avoid HOMs.

                          MIDIes:
                            Title/Interpic: alien.mod from Terminal Velocity.
                            (converted to MIDI by hand)
                            Map01: Terminator 1-2.
                            Map02: corner.mod from Terminal Velocity.
                            (converted to MIDI by hand)
                          Sounds: Power Slave, Doom3.
                          Sprites: Power Slave, d2moda.wad.

                          Dehacked patch, in-wad demos and PWAD composing: 
                          Andrey "entryway" Budko.

Additional Credits to   : id Software,

                          The authors of DoomBuilder, DeePsea,
                          DeuTex and WhackEd2.
===========================================================================
* What is included *

New levels              : 2
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM2
Map #                   : Map01 - Map02
Single Player           : Designed for
Cooperative 2-4 Player  : Starts included but not tested
Deathmatch 2-4 Player   : Designed for but not tested
Other game styles       :
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Two weeks
Editor(s) used          : DoomBuilder 1.68, DeePsea
Known Bugs              : none
May Not Run With        :
Tested With             : glboom-plus 2.5.0.1.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

MAP01

DM Spawns
6
Co-op Spawns
6

MAP02

DM Spawns
4
Co-op Spawns
4
Help improve the database by uploading an image
Creative Commons License