Names
Eternal DOOM IV: Return from Oblivion
Description
All maps are: (i) medieval-themed, and generally very large compared to typical DooM maps; (ii) non-linear and feature multiple paths; (iii) feature castle and fortress architecture, fights on an epic scale, and magnificent vistas. Maps 08-10 can be played in any order within the hub, and powerups & enemies are different in any given map depending on whether you play it first or play it after entering from another map. This provides additional replay value. This is a 7-map demo. TeamTNT intends to create a full megawad next. Tested with ZDooM and GZDooM
Filenames
ed4_rfo1.wad
Size
41.44 MB
MD5
f1bdea885e5ff55f638ac79e3367ac49
SHA-1
3f8a1a3ecdb8fd17a291a5be53f06bb9ad4f3e52
WAD Type
PWAD
IWAD
DOOM2
Engine
ZDOOM
Lumps
3339
Maps
7
 
MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP27

The Crypt (MAP08)

DM Spawns
0
Co-op Spawns
4

Schloss Adler: The Castle of the Eagle (MAP09)

DM Spawns
0
Co-op Spawns
3

Daemon's Sanctuary (MAP10)

DM Spawns
0
Co-op Spawns
3

Return to The Forlorn Fortress (MAP11)

DM Spawns
0
Co-op Spawns
4

House at Pooneil Corners (MAP12)

DM Spawns
0
Co-op Spawns
4

2400 Fulton Street (MAP13)

DM Spawns
0
Co-op Spawns
4

The Shrine (MAP27)

DM Spawns
17
Co-op Spawns
8
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