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This is the first map in my soon to be mini series of Boom-compatible maps with a very non-linear layout. You can visit the areas of this level in any order and there are 6 different starts to choose from (some easy, some near impossible). See the end of the document for the story =)
=========================================================================== Advanced engine needed : Boom compatible port REQUIRED Primary purpose : Single+Coop play =========================================================================== Title : Europa 1 Filename : eaEuro01.wad Release date : Oct 25, 2001 Author : Erik Alm Email Address : firstname.lastname@example.org Other Files By Author : nothing I want to talk loud about =) Misc. Author Info : 21 year old Doomer Description : This is the first map in my soon to be mini series of Boom-compatible maps with a very non-linear layout. You can visit the areas of this level in any order and there are 6 different starts to choose from (some easy, some near impossible). See the end of the document for the story =) Additional Credits to : Sam "Metabolist" Woodman for his inspiring one week contest. =========================================================================== * What is included * New levels : Yes, one level. MAP 22 (Dont ask me why) Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No, make me some! Other : No * Play Information * Game : DOOM2 Map # : Map22 Single Player : Yeah! Cooperative 2-4 Player : Yeah! Deathmatch 2-4 Player : Nope Difficulty Settings : Yes, I have balanced the ammo, health and monsters individually for all skill settings so that everyone can enjoy this. * Construction * Base : New level from scratch Build Time : 50-60 hours? Editor(s) used : Deth, Bsp, Warm (Bsp worked fine until I got to about 12,000 sides (there are 18,000 total), then it started producing HOM and texture bleeding all over. I switched to Warm which solved the problems. Known Bugs : Texture alignments bugs. And sometimes you dont get the all three keys of the same color bonus at the end, and sometimes you get it even though you haven't picked up all keys. It has to do with some trigger lines, not a big deal really and happens rarely. May Not Run With... : Will not run with any Non Boom-compatible source port, may crash Zdoom sometimes. The Story =): You're a space marine, one of the toughest there is. You have cleansed the Phobos and Deimos bases, you have made your way through Hell itself and you have saved the Earth from the Horde. Yet, there are some people in the order of command who doesn't seem to like you at all. You have been sent on a mission to investigate a base on the Jupiter moon Europa. Contact was lost with this base months ago but not until now has the UAC sent someone to investigate, they sent you. Your superior and you are the only ones aboard the small shuttle which speeds towards the moon. You look down and the sight startles you. You see something vaguely resembling a castle, or is it a base? No, it cant be. - What the hell is this? you ask the sargeant. - I don't know, looks like we just have to proceed with orders. - This isn't normal, I cant go down there alone. - Well, orders you know, get your gear ready. You browse through your gear quickly and your face turns red in anger when you see what you're supposed to bring with you down there. - A fucking pistol, is that all I am worth to you? Your piece of shit! you yell at the sarge - Well, this is a simple scouting mission, no hostile activity has been detected. - Listen, I think I just saw a UAC logo written in blood down there. - Well, that doesn't count as hostile activity, the sarge replies in an evil voice. You sigh and head for the teleporter room. You hear the sarge's voice on the inter-com, - I see six pretty clear areas down there, I have put in the coordintes, you can choose your own landing. You get your puny pistol ready and head for a random teleporter pad, might as well get this overwith... * Copyright / Permissions * Authors (may NOT) use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. This file may not be used for any commercial purposes without the author's agreement.* Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors