Names
FROM OUT OF THE WAD BIN... 'Awaken'
Description
I started working on this wad about 2+ years ago. The story was that you were abducted by aliens and taken into their space ship and slumped onto a metal table, ready to be meddled with. You woke up somehow (hence the title) and grabbed a gun off of the body of a policeman that was slumped onto a table next to you. AND SO BEGAN YOUR ALIEN KILLING SPREE... I quit working on it because I realised how sick I was of mapping for Doom. I was just more interested in doing graphics and etc. Not mapping. Which is sort of odd since I went on to make a few other heavely-mapped maps after this one. I guess I just didn't care enough to finish this wad. Eh. I think the complexity of the church room is what kicked my ass in the end.
Filenames
awaken.wad
Size
2.79 MB
MD5
740fe397080a2a5912967bdd8a2f4d82
SHA-1
6eb943342ba9be5703fd1f8c2e7ccfc5e1b88854
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
263
Maps
1
 
MAP01
===========================================================================
Archive Maintainer      : -
Update to               : 
Advanced engine needed  : Yes
Primary purpose         : Single play
===========================================================================
Title                   : FROM OUT OF THE WAD BIN... 'Awaken'
Filename                : Awaken.wad
Release date            : April 2005
Author                  : B.P.R.D
Email Address           : Burp_n_gurgle@hotmail.com
Other Files By Author   : Boring Doom, others.
Misc. Author Info       : No thanks.

Description             : I started working on this wad about 2+ years ago. 
  The story was that you were abducted by aliens and 
  taken into their space ship and slumped onto a 
  metal table, ready to be meddled with.
  You woke up somehow (hence the title) and grabbed 
  a gun off of the body of a policeman that was 
  slumped onto a table next to you. AND SO BEGAN 
  YOUR ALIEN KILLING SPREE...

  I quit working on it because I realised how sick I 
  was of mapping for Doom. I was just more interested 
  in doing graphics and etc. Not mapping. Which is 
  sort of odd since I went on to make a few other 
  heavely-mapped maps after this one. I guess I just 
  didn't care enough to finish this wad. Eh.

  I think the complexity of the church room is what 
  kicked my ass in the end.

Additional Credits to   : I don't know.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM2
Map #                   : Map1
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : No


* Construction *

Base                    : From scratch
Build Time              : a few days. 
Editor(s) used          : Windeu32, Delux Paint, Photoshop, Cakewalk express
Known Bugs              : Perhaps. 
May Not Run With...     : original doom.


* Copyright / Permissions *

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:



MAP01

DM Spawns
0
Co-op Spawns
1
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Creative Commons License