Names
FUN2.WAD
Description
It contains nothing special, but I wrote it to test if a level where you must return to the room you started from is a good DeathMatch level or not. I think it should be. Maybe there are not enough DM starting points (however, the minimum of 4 is contained). I played with the floor texture in the starting room, so you'll find the order you should enter the doors on the floor. There are secret rooms and 2 computer maps, so don't exit too quickly.
Filenames
fun2.wad
Size
120.08 KB
MD5
e53af89377fe86f4f0d96475bc198492
SHA-1
8d70a14b94c50ed3867e94e68cdf485a277b9398
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
                                 FUN2.WAD
                                 ========


This is another WAD I wrote in 1 day (!!!) (approx. 9 hours).
It contains nothing special, but I wrote it to test if a level where
you must return to the room you started from is a good DeathMatch level or
not. I think it should be. Maybe there are not enough DM starting points
(however, the minimum of 4 is contained).
I played with the floor texture in the starting room, so you'll find
the order you should enter the doors on the floor. There are secret rooms and
2 computer maps, so don't exit too quickly. Please EMail me if you think I'm
on the wrong way in the conception of WADs (or, if you think THIS is the WAD
you would like to play). I think I'll write some more.. So, my EMail adress:
vladescu@mail.rz.uni-duesseldorf.de  (Germany)
Please distribute freely, but don't use it as a base for your WADs.
Don't re-compile it to another WAD. Distribute in the original form (an LZH
archive containing FUN2.WAD and FUN2.TXT).

MAP01

DM Spawns
4
Co-op Spawns
4
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