Names
Fear II - The Spawn
Description
With the apparent downfall of DOOM due to the recent release of Quake, or at least the alpha version (but I think even that's better than DOOM), I'm going to stop making DOOM ][ levels. From now on, all my levels are going to be for Quake. But that doesnt mean I won't continue the fear series. Fear III will be a Quake level, and will be truly amazing (so long as I understand how the hell CAD works :) As for this level, it's basically just a military base of some kind, with some traps here and there. I got the deathmatch test version of Quake when I was about halfway through this level so the latter part of it is pretty much reflective of Quake (for example, the sky teleporters).
Filenames
fear2.wad
Size
364.08 KB
MD5
2df305fa11547556509e16bd536e1b40
SHA-1
7949fa0f81ecd428ea448cc7efa30f461705d07d
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
19
Maps
1
 
MAP02
================================================================
Title                   : Fear II - The Spawn   
Filename                : FEAR2.WAD
Author                  : Matt Bollier a.k.a. Fogey
Email Address           : 103220.3302@compuserve.com 
Misc. Author Info       : Author of Perditions Maw and Colombian
                          Prison Riot

Description             : With the apparent downfall of DOOM due to
                          the recent release of Quake, or at least
                          the alpha version (but I think even that's
                          better than DOOM), I'm going to stop making
                          DOOM ][ levels.  From now on, all my levels
                          are going to be for Quake.  But that doesnt
                          mean I won't continue the fear series.  Fear III
                          will be a Quake level, and will be truly amazing 
                          (so long as I understand how the hell CAD works :)

                          As for this level, it's basically just a
                          military base of some kind, with some traps
                          here and there.  I got the deathmatch test version
                          of Quake when I was about halfway through this 
                          level so the latter part of it is pretty much
                          reflective of Quake (for example, the sky
                          teleporters).

Additional Credits to   : id, Ben Morris, Colin Reed, OCS Software,
                          The Innocent Crew, and any others for
                          structures I may have based upon
                          their works (yes, that puzzle with the
                          crusher is copied from level 14 in Doom 2 
                          so don't ask)
================================================================

* Play Information *

Map #                   : MAP02
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Yes
New Music               : Yes
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : 35+ hours 
Editor(s) used          : DCK v2.2, BSP v1.2x, NwT, Neopaint
Known Bugs              : You might get a visplane overflow in the
                          room with all the pillars that cast shadows
                          from the sky


* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Where to get this WAD *

CSERVE : Action Games Forum

MAP02

DM Spawns
4
Co-op Spawns
4
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Creative Commons License