Fear is the Key
Fear is the Key
City-themed map, requiring any limit-removing source port. [Tested on ZDooM and jDooM.] Features some fairly intense battles and decent architecture. On Skill 4 you will want to conserve your ammo until you've built up your reserves.
====================================================================== Advanced engine needed : Any limit-removing source port. Primary purpose : Single play, playable with pistol start. ====================================================================== Title : Fear is the Key Filename : fear_key.wad fear_key.txt fear_key.lmp gameplay.txt demofear.bat Release date : July 6, 2005 Author : ReX Claussen Email Address : email@example.com Other Files By Author : Wads requiring a source port to prevent VPO errors: Pugilist.wad -- 3 levels for DooM2 Fear_Isl.wad -- 1 level for DooM2 Decimate.wad -- 1 level for DooM2 Complex.wad -- 1 level for DooM2 Map18 of CCproj.wad, the Community Chest megawad Fear_Sta.wad -- 1 level for ZDooM Conversions: Hex_on_u.wad -- 3 levels using Hexen2 textures (source port required) Phoenix.wad -- 5 levels using Quake2 textures (source port required) Paranoia.wad -- 5 levels using Half-Life textures/enemies/sounds, for ZDooM Temple2.wad -- 5-level hub using Q3A textures & Q2 weapons, for ZDooM Darkhour.wad -- 7-level hub set in the Star Wars universe, for ZDooM Darkpack.wad -- 5-level 'prequel' to Darkhour.wad; for ZDooM Wads requiring no source port: Arena_01.wad -- 1 level for DooM2 Invictus.wad -- 1 level for DooM Wicked_1.wad -- 1 level for DooM2 Wicked_2.wad -- 1 level for DooM2 Wicked_3.wad -- 1 level for DooM2 Wicked_4.wad -- 1 level for DooM2 Wicked_5.wad -- 1 level for DooM2 Wicked_6.wad -- 1 level for DooM2 Wicked_7.wad -- 1 level for DooM2 phobos_v.wad -- 9-level replacement for DooM Episode I Misc. Author Info : Gas station attendant Description : City-themed map, requiring any limit-removing source port. [Tested on ZDooM and jDooM.] Features some fairly intense battles and decent architecture. On Skill 4 you will want to conserve your ammo until you've built up your reserves. Additional Credits to: Nigel 'Enjay' Rowand for beta-testing the map and providing excellent suggestions; id Software ====================================================================== * What is included * New levels : Yes Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : Yes Other : readme.txt, which has some info on gameplay; playdemo.bat, a batch file to run the demo on ZDooM Other files required : None * Play Information * Game : Doom II v1.9 Map # : Map13 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes * Construction * Base : Single level from scratch. Build Time : 3 months off and on. Editor(s) used : WadAuthor Known Bugs : None May Not Run With... : * Copyright / Permissions * Authors may use the contents of this file as a base for modification or reuse. You may distribute Fear is the Key in any electronic format (BBS,Diskette, CD, etc) as long as you include this text file intact, and do not release it as part of a commercial product. (Who the heck would want to pay for this stuff, anyway?)