Names
Fireball Frenzy
Description
You against 96 Imps, 12 Cacodemons, and 4 CyberDemons. All in one huge T shaped arena! Don't worry all the enemies except the Cacodemons are basically behind bars, so they can't roam around the arena. The only way I can describe the level is, it's almost like dodgeball, but these balls are on fireball and there are about 100-200 (these numbers are just estimates) of them heading in your direction all at once!! :) This is not my best wad, this started as an expirement to see how many projectiles I could have on the screen without the game crashing. And after playing it a little, I found it to be kinda fun. So I decided to do a little work on it to make it decent enough to upload onto the internet. And this is the finished product of that expirement, "Fireball Frenzy."
Filenames
fireball.wad
Size
180.73 KB
MD5
03240adee2472700f821d80d16f992b7
SHA-1
90ff45a8610779d94680d35a248c9bb0bf4d4a3a
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
20
Demos
1
Maps
1
 
MAP01
***********************************************************************
***********************************************************************
********WIN95 VERSION OF DOOM2 RECOMMENDED FOR PLAYING THIS WAD********
********IT WILL RUN IN THE DOS VERSION, BUT IT DOESN'T RUN VERY********
****************WELL AT ALL.(SEE MISC INFO FOR DETAILS)****************
***********************************************************************
***********************************************************************
=======================================================================
Title                 : Fireball Frenzy
Filename              : Fireball.WAD
Author                : Peter Weatherby
Email Address         : None@none.com (I don't have one)
Misc. Author Info     : Author of:
                        Pitohell.wad for Doom (Hard to find)
                        Phobos06.wad for Doom2 (ftp.cdrom.com)
                        Doome1m1.wad for Doom2 (ftp.cdrom.com)
                        Doome1m2.wad for Doom2 (Coming Soon...)

Description           : You against 96 Imps, 12 Cacodemons, and 4 
                        CyberDemons.  All in one huge T shaped arena!
                        Don't worry all the enemies except the
                        Cacodemons are basically behind bars, so they
                        can't roam around the arena.  The only way I
                        can describe the level is, it's almost like
                        dodgeball, but these balls are on fireball and
                        there are about 100-200 (these numbers are just
                        estimates) of them heading in your
                        direction all at once!! :)
                       
                        This is not my best wad, this started as an
                        expirement to see how many projectiles I could
                        have on the screen without the game crashing.
                        And after playing it a little, I found it to
                        be kinda fun.  So I decided to do a little work
                        on it to make it decent enough to upload onto
                        the internet.  And this is the finished product
                        of that expirement, "Fireball Frenzy."
                        
Additional Credits to : Id Software for Doom of course...  Williston
                        Consulting and Sams Publishing for WadAuthor.

Misc. WAD Info        : This WAD was designed to run on the Win95
                        version of Doom2, sometimes called Doom95.
                        This Wad has a lot of enemies that display
                        on the screen at one time, and sometimes
                        freezes on the DOS version especially if you
                        have less than 12megs of RAM.

                        Note: Even on the Win95 version if you have
                        only 8 megs of RAM you can run into some
                        problems, like disappearing enemies, fireballs,
                        and items. (Sometime this even happens to me,
                        when there are tons of fireballs flying
                        around, but I have 24 megs of RAM.)
=======================================================================

* Play Information *

Game                  : Doom II
Episode and Level #   : MAP01
Single Player         : Yes, kick some a**!
Cooperative 2-4 Player: No
Deathmatch 2-4 Player : No
Difficulty Settings   : Not implemented
New Sounds            : No
New Graphics          : Yes, see below
New Music             : Yes, found this in my Internet Cache.
Demos Replaced        : 1, shows me beating it! (Demo recorded in the
                        DOS version of Doom2, the Win95 version wasn't
                        working right?)


* Construction *

Base                  : New level from scratch
Editor(s) used        : WadAuthor v1.20, WinTex v4.2, WARM v1.6,
                        RMB v2.3, Paint Shop Pro v4.1
New Graphics          : A Rope Fence texture, and two grass textures
                        one that I didn't use but didn't feel like
                        taking it out of the WAD.
Build Time            : 10 Hours +
Known Bugs            : Some enemies, items, fireballs disappear on
                        slower, or systems with less than 12megs of
                        RAM.
System Tested on      : Gateway 2000 P5-75 with 24 megs of RAM,
                        Using Doom95 v1.9 running 640x400 res.



* Copyright / Permissions *

You may do whatever you want with this file!!  :)

But if you use my graphics, give me credit.  I worked hard to draw the
Rope Fence Texture, that was the first freehand graphic I have ever
done well enough to use in a WAD.

Note: The grass textures came from the floor tiles of doom2.wad


* Where to get this WAD *

FTP sites: ftp.cdrom.com and mirrors

MAP01

DM Spawns
0
Co-op Spawns
1
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Creative Commons License