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Names
Fordham Doom
Description
The layout of this WAD for the Ultimate Doom
Filenames
fordham.wad
Size
187.97 KB
MD5
25ea30f287e2f2d8bd1b57db031616a3
SHA-1
08405143ac46d64abe49d432c6c1f95aeef11331
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Maps
0
================================================================
Title                   : Fordham Doom   
Filename                : FORDHAM.WAD
Author                  : Dan Patanella
Email Address           : cu412@freenet.carleton.ca
Misc. Author Info       : Creator of Gatchaman Doom TC; author of
                          "Maytel's New Direction" fanfic.

Description             : The layout of this WAD for the Ultimate Doom
is *very* loosely based on Keating Hall and the Walsh Library, two buildings 
that Fordham alumni will recall with varying degrees of fondness. Personally, 
I think both buildings look like Castle Frankenstein, so I amalgamated them. 
The theme of this level is vaguely medieval or sword and sorcery, so most of 
the monsters tend to be Imps or Bull Demons. (After the largely tech-oriented 
levels of Gatchaman Doom, I needed a little change of pace. <g>) I like making
WADs with labyrinth components, and this one has a maze in the flooded 
basement. This medium-sized WAD is very nonlinear (in fact, it doesn't matter 
what order you get the keys in) so enjoy!

Incidentally, the real-life Fordham Campus is not far from where Edgar Allen 
Poe wrote "The Raven." 

Most of the new textures contained in Fordham Doom were really just existing 
Doom textures combined in new ways courtesy of NWT. (The SKY2 texture was
taken from a photo of my own that I scanned in). For those of you into 
elaborate architecture and special effects, this is a rather modest WAD, 
mainly deep water and window-above-window. You won't notice the special 
effects unless you actively seek them out. As far as deathmatch goes, I've
included deathmatch starting points, but this level really wasn't designed
for deathmatch.

Additional Credits to   : Once more, Len Pitre is the supreme playtester, 
a true master of offering great suggestions that always make a level 
better. Additional playtesting and suggesting came from Rez, again with  
very good, constructive criticism. TJ Fisher was probably the first person 
who suggested that a Doom level based on Fordham would be a good idea, so 
I ought to thank her before she decides it would also be a good idea to sic 
her cats on me. 

================================================================

* Play Information *

Episode and Level #     : E2M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes (though untested)
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Yes
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU 5.1, BSP 2.3, NWT, DMGRAPH, WADED
Other Software          : Picture Publisher 4
Known Bugs              : May be slow on machines older than a 486


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: cdrom.com

Other: http://www.geocities.com/hollywood/academy/6351/g_doom.html
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