Names
Forlorn
Description
A map created for my Talosian Incident II project, and released as a demo for Torn's 2005 Doom Advent Calendar.
Filenames
forlorn.wad
Size
1.14 MB
MD5
7e4fd3117aa6008e53f2d8208a0e9742
SHA-1
0871474f481864618a95702e690ddeadab58449a
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
34
Maps
1
 
MAP01
===========================================================================
Advanced engine needed  : Boom-compatible
Primary purpose         : Single play
===========================================================================
Title                   : Forlorn
Filename                : forlorn.wad
Release date            : 8 December 2005
Author                  : Owen "Sarge Baldy" Lloyd
Email Address           : owen.lloyd@gmail.com
Other Files By Author   : WTC911, MooDDooM, Neith, Under Neith, etc.
Misc. Author Info       : Convicted serial killer.

Description             : A map created for my Talosian Incident II
                          project, and released as a demo for Torn's 2005
                          Doom Advent Calendar.

Additional Credits to   : Use3d: For testing and positive feedback.
                          Torn: For the Doom Advent Calendar.
===========================================================================
* What is included *

New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Nope
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : About 6 months, on and off.
Editor(s) used          : Doom Builder 1.67 b375
Known Bugs              : None
May Not Run With...     : ZDoom, which claims some linedefs are missing
                          front sidedefs when they aren't.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.torn-net.dk/dac/

MAP01

DM Spawns
0
Co-op Spawns
5
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