Names
Fragtory, DOOM ][
Filenames
fragtory.wad
Size
150.86 KB
MD5
df504ac7a141c03ac68e8a386986cff6
SHA-1
3f7b1d479f54de6502e5ff654f9d70150bfbacc2
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
48
Maps
3
 
MAP01, MAP03, MAP04
=================================================================
===============
Title                 : Fragtory, DOOM ][
Filename              : fragtory.WAD
Author                : Greg Springer
Email Address         : springgs@vax1.acs.jmu.edu
Misc. Author Info     : A fellow whoes Master's thesis was 
                         delayed many months by Doom I and
                         associated editors. Now spending still
                         more time on the sequel. Plays with
                         rocks, eats lot'so potato chips and
                         therefore has a very sticky keyboard.
Major Credits to      : Id Software, James Kaiser, and Scott
                         Morgan. They are to blame for my
                         addiction and attainment of PWADs, 
                         etc...
                         Maker of DooMed.
Additional Credits to : My wife for not lynching me or del *.*ing
                         my Doom directories.

=================================================================
===============

* Play Information *

Episode and Level #     : MAP 1 (doom2 -file fragtory.wad)
Single Player           : YES
Cooperative 2-4 Player  : YES (untried, would ease the pain)
Deathmatch 2-4 Player   : YES (untried)
Difficulty Settings     : YES, but very few differences.
New Sounds              : no
New Graphics            : no
New Music               : no
Demos Replaced          : no
_________________________________________________________________
_______________

* Description *

. Designed specifically for Doom ][.
. You are teleporting into a small, factory complex created by
     possessed humans to create more of their own and tougher
     beasts to boot.
. You must explore the environs of the factory and find a way to
     sabotage the monster maker (what a machine!) or just escape.
. The highlight of the game is the machine by which baddies are
     created. Look for the computor consoles, flip a switch, and
     watch the machine make more blood to make more monsters. It
     is truly a viscious cycle.

_________________________________________________________________
_______________


* Important Hints * 

. Remember that the place isheavily guarded and that patrols will
     be returning to find out what all the shooting is about.
     Watch your back!
. Don't expect mommy or big weapons to save you. They aren't
     here.  
. Flip lotso computor console switches, but beware the
     repercussions.
. Be greedy the health artifacts. Around here they are like
     money, scarce.
_________________________________________________________________
_______________

* Construction *

Base                    : New level from scratch.
Build time              : One month, off and on.
Editor(s) used          : DooMed 4.2
Known Bugs              : None
_________________________________________________________________
_______________

* Copyright / Permissions *

Authors may use this level as a base to build additional levels,
just please give me credit.

(Be nice e-mail me if you do, and give credit where credit is due
:)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
_________________________________________________________________
_______________

* Where to get this WAD *

FTP sites: ftp.idsoftware.com

MAP01

DM Spawns
7
Co-op Spawns
4

MAP03

DM Spawns
0
Co-op Spawns
1

MAP04

DM Spawns
0
Co-op Spawns
1
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