Names
Free for All
Filenames
free4all.wad
Size
127.94 KB
MD5
4bb6d7f6141d94ef1bbab055e745de1c
SHA-1
76a19fccfb431f7f9f039640f2773d8f584c2c4d
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
12
Maps
1
 
MAP01

        ÕÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͸
        ³ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»³ 
        ³º          Greetings from ChriSp of Handest Data.          º³ 
        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³ 
        ³º  This is another fine DOOM2 conversion of a DOOM1 level  º³ 
        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
        ³º   This conversion contains the DOOM2 monsters, that is   º³
        ³º      allways lacking in other braindead conversions.     º³
        ³º       The super shotgun is also in there somewhere.      º³
        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
        ³º   Some monsters will be stuck on the map as a result of  º³
        ³º    the conversion, therefore a special version of the    º³
        ³º                doom2.exe file is required.               º³
        ³º      This can be made by using our dm2cnv1.deh file.     º³
        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
        ³º    Beware this is a real kick ass conversion for real    º³
        ³º                    kick ass action.                      º³
        ³º        DOOM: it's not a game, it's a way of life.        º³
        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³
        ³º       Niels Handest & Christian Spence  18-11-1995       º³
        ³ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ³
        ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ;


                                                    ================================================================
Title                   : Free for All   
Filename                : FREE4ALL.WAD
Author                  : Christian Antkow
Email Address           : cant@softchoice.com
Misc. Author Info       : Crazed and devoted DOOM nut in search of the
                          "perfect" four player deathmatch WAD. Spends more
                          time doing DOOM related things (writing DOOMLoad,
                          making WAD's, reading alt.games.doom) than would
                          like to admit. Thanx to my ever loving significant
                          other for understanding this crazy obsession of
                          mine (and for not spending more time with her
                          after work... :) )
Description             : In the spirit of LEDGES comes this all out
                          deathmatch slugfest. All weapons are present, but
                          are situated in such a place that going for them,
                          puts the player at a perfect position to be
                          fragged by other players. GET THE WEAPONS AND RUN!
                          ALOT of time has been spent figuring out the
                          layout to be in such a way that it makes for a FAST
                          paced game and there are minimal "skulking" 
                          positions. Don't stand around! You'll get fragged!
                          The exit requires two people to complete the board.
                          One person to press a switch, and another person to
                          use the lift. I've added a half-dozen imps around 
                          the board for a bit of variety but you may wish to
                          use -nomonsters, or for real fun, use -respawn.
                          HIGHLY RECOMMENDED FOR -altdeath PLAY!!!

                          (Did I forget to mention that you start off with                          
                          the chainsaw and shotgun... :)
                         
Additional Credits to   : All the SoftChoice DOOM nuts! Thanx for your input.
                          Nikki for putting up with me :)=
================================================================

* Play Information *

Episode and Level #     : E2M9            
Single Player           : Yes (But why? Not possible to exit)
Cooperative 2-4 Player  : Yes (But why?)
Deathmatch 2-4 Player   : Oh Yes! (That's what it's designed for!)  
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
New Music               : Yes (Composed by yours truly)
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU v5.21, id's DOS port of BSP
Known Bugs              : One of the warps is misaligned! Damn 64 pixel
                          blocks... (More work than it's worth...)
Design Time             : Too much to recall, I'd guess at about 50+ hours
                          after figuring out how to get my keyboard to work
                          with the GUS.

* Misc. Notes *

 I'm a bit disapointed with the end result of the music on the GUS. It maps
 the instruments differently than how I originally had composed it, but all
 that aside, I hope it's good enough deathmatch mood music :)

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu
           (Wherever it goes to after that...)
WADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)
==============================================================================
PWAD FILE FREE4ALL.WAD:
------------------------------------------------------------------------------
EPISODE 2 MISSION 9             S1    S2    S3   S45 |    M1    M2    M3   M45
------------------------------------------------------------------------------
    Play modes:
Single player
Cooperative (4 player)
Deathmatch (4 starts)
    Bosses:
    Monsters:
Imp                      6     6     6     6 |     6     6     6     6
    Weapons:
Shotgun                  4     4     4     4 |     4     4     4     4
Chaingun                 1     1     1     1 |     1     1     1     1
Rocket launcher          1     1     1     1 |     1     1     1     1
Plasma gun               1     1     1     1 |     1     1     1     1
BFG-9000                 1     1     1     1 |     1     1     1     1
Chainsaw                 4     4     4     4 |     4     4     4     4
    Equipment:
Backpack                 1     1     1     1 |     1     1     1     1
Berserk                  2     2     2     2 |     2     2     2     2
    Expendibles:
Bullets                360   180   180   180 |   360   180   180   180
Shells                 392   196   196   196 |   392   196   196   196
Rockets                 66    33    33    33 |    66    33    33    33
Cells                  520   260   260   260 |   520   260   260   260
Armor points           400   200   200   200 |   400   200   200   200
Health points         1000   500   500   500 |  1000   500   500   500
    Difficulty:
Total monster hp        36    36    36    36 |    36    36    36    36
Max ammo damage       5464  2732  2732  2732 |  5464  2732  2732  2732
RATIO                0.007 0.013 0.013 0.013 | 0.007 0.013 0.013 0.013
    Other info:
Average brightness             182 (0=dark, 255=bright)
Secrets                          0
Nukeage / sectors         5 /  224
Triggers / linedefs      45 /  891
Reject resource                YES
Replacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%
REPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%
Replacement 2: SERGEANT=CHAINGUNDUDE@30%
REPLACE 9 WITH 65@30%
Replacement 3: IMP=HELLKNIGHT@30%
REPLACE 3001 WITH 69@30%
Replacement 4: DEMON=MANCUBUS@30%
REPLACE 3002 WITH 67@30%
Replacement 5: SPECTRE=REVENANT@30%
REPLACE 58 WITH 66@30%
Replacement 6: CACODEMON=PAINELEMENTAL@30%
REPLACE 3005 WITH 71@30%
Replacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%
REPLACE 3003 WITH 68@20% 64@20%
Replacement 8: CYBERDEMON=ARCHVILE@30%
REPLACE 16 WITH 64@30%
Replacement 9: SPIDERDEMON=ARCHVILE@30%
REPLACE 7 WITH 64@30%
Replacement 10: SHOTGUN=SUPERSHOTGUN@100%
REPLACE 2001 WITH 82@100%
Replacement 11: AMMOCLIP=BOXOFAMMO@50%
REPLACE 2007 WITH 2048@50%
Replacement 12: SHELLS=BOXOFSHELLS@50%
REPLACE 2008 WITH 2049@50%
Replacement 13: HEALTHPOTION=STIMPACK@50%
REPLACE 2014 WITH 2011@50%
Replacement 14: STIMPACK=MEDIKIT@50%
REPLACE 2011 WITH 2012@50%
Replacement 15: GREENARMOR=BLUEARMOR@50%
REPLACE 2018 WITH 2019@50%
Replacement 16: SOULSPHERE=MEGASPHERE@50%
REPLACE 2013 WITH 83@50%
Seed for random generator is: 392170789
Copying source to destination...
Processing REPLACEMENTS...
REPLACEMENT=1  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=2  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=3  TOTAL OBJECTS=6
    Hell Knight=2  
REPLACEMENT=4  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=5  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=6  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=7  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=8  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=10  TOTAL OBJECTS=4
  Super Shotgun=4  
REPLACEMENT=11  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=12  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=13  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=14  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=15  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=16  TOTAL OBJECTS=2
     Megasphere=1  
Operation completed: converted 1 level, 54 textures, 7 objects.

MAP01

DM Spawns
4
Co-op Spawns
4
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