Names
Friggin Frags
Description
A strictly Deathmatch level with a big turret and an outdoor tech center. The exit is located at the top of an open elevator so anyone can call for it but the other players can shoot him down before he can exit. Also there is no monsters on this level just pure Fraggin fun. In the tech center, looking at the map ( problably in single-player mode otherwise you will NOT have the time :-), anyway in the Map-mode the bottom switch lowers the wall behind you. The left switch closes the windows in the turret. The upper switch opens the windows in the turret. Walking up to the right switch ( you don't actually have to switch it on ) will cause the ceiling in the turret to become a crushing ceiling and walking across the platform above the switches causes the ceiling to stop. I hope you like it. Any feedback is highly appreciated.
Filenames
FRIGFRAG.WAD
Size
35.26 KB
MD5
ff108be1975fa5dbaac579bb2e58519c
SHA-1
e030b4894858a80546fb6522b0a353f9426bbb20
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
===========================================================================
Title                   : Friggin Frags
File                    : FrigFrag.WAD 
Author                  : David Tiemroth
Email Address           : None as of yet but can be reached at dariusz@inet.uni-c.dk
Other Files By Author   : Hi-Ho.WAD
Misc. Author Info       : I'm 15 years old and do my
  Dooming in Denmark
Description             : A strictly Deathmatch level with a big
  turret and an outdoor tech center.
  The exit is located at the top of an open
         elevator so anyone can call for it but
  the other players can shoot him down before
  he can exit. Also there is no monsters on
  this level just pure Fraggin fun. 
  In the tech center, looking at the map
  ( problably in single-player mode otherwise 
    you will NOT have the time :-), anyway 
  in the Map-mode the bottom switch lowers
  the wall behind you. The left switch closes
  the windows in the turret. The upper switch
  opens the windows in the turret. Walking up
  to the right switch ( you don't actually
  have to switch it on ) will cause the ceiling
  in the turret to become a crushing ceiling and
  walking across the platform above the switches
  causes the ceiling to stop. I hope you like it.
  Any feedback is highly appreciated. 

Additional Credits to   : ID Software for starts and my playtester
  Tim Norgaard
===========================================================================

* Play Information *

Map                     : Map 01
Single Player           : Yes ( but only for scouting )
Cooperative 2-4 Player  : Yes ( for multi-player scouting )
Deathmatch 2-4 Player   : Yes 
Difficulty Settings     : Yes ( 1-2 shotgun & chaingun. 3 + rocket-
        launcher. 4-5 + plasma & BFG )  
New Sounds              : No
New Music               : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : Way too long to count
Editor used             : Waded 1.83 
Known Bugs              : If you run through the turret, sometimes 
  the door will disappear. Please contact me 
  if you know how to fix it
May Not Run With...     : Anything other than Doom ][

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. 

* Where to get this WAD *

FTP sites:ftp.funet.fi (The doom2 directory/incoming)

BBS numbers: Danbbs (denmark Copenhagen based BBS +045 43625880)

Other: When I think of other places to put this.

MAP01

DM Spawns
10
Co-op Spawns
4
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