Names
GBA Deathmatch Levels
Description
This is the Deathmatch Levels from the Gameboy Advance version of Doom ripped using Kaiser's excellent GBA Ripping tool. The maps inside were organized by me, and I aligned all the textures, fixed a bug, and optimized it.
Filenames
gbadm.wad
Size
672.44 KB
MD5
5bdf700259e71fd1f6830aa44517ba9b
SHA-1
cdd9c98adf0895de57d1251531df46e78597b447
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
136
Maps
8
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08
===========================================================================
Archive Maintainer      : MP2E
Advanced engine needed  : Any(vanilla doom)
Primary purpose         : Deathmatch
===========================================================================
Title                   : GBA Deathmatch Levels
Filename                : gbadm.wad
Release date            : October 5th, 2007
Author                  : MP2E
Email Address           : metroidcrazy@gmail.com
Other Files By Author   : none
Misc. Author Info       : You can also reach me at the Skulltag forums
                          www.skulltag.com/forums

Description             : This is the Deathmatch Levels from the Gameboy
                          Advance version of Doom ripped using Kaiser's
                          excellent GBA Ripping tool. The maps inside were
                          organized by me, and I aligned all the textures,
                          fixed a bug, and optimized it.

Additional Credits to   : Kaiser, his program is most of the work!
                          Technically, I should be in this!
===========================================================================
* What is included *

New levels              : 8
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01-08
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : Modified
Build Time              : about 2 hours if you include my purging of ALL
                          Unaligned textures and bugs
Editor(s) used          : Doom Builder, XWE, Kaiser's amazing tool
Known Bugs              : none. Tell me if you find any ASAP.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

MAP01

DM Spawns
6
Co-op Spawns
0

MAP02

DM Spawns
7
Co-op Spawns
0

MAP03

DM Spawns
7
Co-op Spawns
0

MAP04

DM Spawns
5
Co-op Spawns
0

MAP05

DM Spawns
6
Co-op Spawns
0

MAP06

DM Spawns
4
Co-op Spawns
4

MAP07

DM Spawns
4
Co-op Spawns
0

MAP08

DM Spawns
4
Co-op Spawns
0
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