Names
[GL] Deathmatch
Description
A compilation of Deathmatch maps made by the [GL] Team.
Filenames
gldm.wad
Size
10.04 MB
MD5
5e87e6e58b4c727a2391d894e563373d
SHA-1
527962dcb875790391383e433fa51772c7998015
WAD Type
PWAD
IWAD
DOOM2
Engine
ZANDRONUM, ZDAEMON
Lumps
604
Maps
15
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP99
===========================================================================
Advanced engine needed  : ZDaemon, Zandronum/Skulltag
Primary purpose         : Deathmatch
===========================================================================
Title                   : [GL] Deathmatch
Filename                : gldm.wad
Release date            : 9/12/2012
Author                  : Okami-AIK, DoktorNuts, Pootis, Umbreon, Manolo
Email Address           : alektorophobiahell@live.com
Misc. Author Info       : [GL], an ZDaemon clan.

Description             : A compilation of Deathmatch maps made by the [GL]
                          Team.

Additional Credits to   : Luca95 for additional mapping on MAP02
                          
                          Textures from:
                          Gothic Team, 3D Realms, Nigthmare, ID Software
===========================================================================
* What is included *

New levels              : 14 + 1 secret level
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-14
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : 1-on-1, LMS, etc.
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 3 Months
Editor(s) used          : Doom Builder, XWE, Photoshop
Known Bugs              : The Railgun does not appear when played on
                          Zandronum, Skulltag data needed.
May Not Run With...     : Odamex


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Medieval Siege (MAP01)

DM Spawns
9
Co-op Spawns
1

Waterworks (MAP02)

DM Spawns
5
Co-op Spawns
1

Final Frontier (MAP03)

DM Spawns
12
Co-op Spawns
1

Massacre on Deimos (MAP04)

DM Spawns
11
Co-op Spawns
1

Under Maintenance (MAP05)

DM Spawns
14
Co-op Spawns
1

Chemical Plant (MAP06)

DM Spawns
8
Co-op Spawns
1

White Chocolate (MAP07)

DM Spawns
7
Co-op Spawns
1

WWKTB7 (MAP08)

DM Spawns
6
Co-op Spawns
1

Demon's Legacy (MAP09)

DM Spawns
11
Co-op Spawns
1

Inmovable Hell (MAP10)

DM Spawns
6
Co-op Spawns
1

White Chocolate 2 (MAP11)

DM Spawns
11
Co-op Spawns
1

Altitude Rush (MAP12)

DM Spawns
8
Co-op Spawns
1

Back in Stroggos (MAP13)

DM Spawns
12
Co-op Spawns
1

Generic UAC Base (MAP14)

DM Spawns
8
Co-op Spawns
1

Nyan Map (MAP99)

DM Spawns
14
Co-op Spawns
0
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