Names
Geo X
Description
Geo X is an overhauled version of two different wads (sp_deny, and sp_geo), merged together. There is a lot of things that are different in this version. In my personal opinion, the maps had very bad gameplay flaws. The maps were way too long and drawn out, and have been shortened quite a bit. Also, there are times where there just isn't enough ammo, and not enough weapon variation. You'd find yourself running throughout the maps with just the regular shotgun until almost half-way through the map. Weapons will now be found earlier and more frequent throughout the maps. Some new areas have been added, with others removed. Some detail has been added in some places as well. All decorate monsters have been removed, except for one single enemy. If you played the original versions of these maps and disliked them (as I'm sure you did), I'd highly recommend trying this. Even if you did like the original versions of these maps I'd still play it. There's quite a bit different, and I think it's for the better.
Filenames
sp_geox.wad
Size
8.87 MB
MD5
1325af3b6711a13604ac4f3cfe843caf
SHA-1
82867e3a8439a0ce3fc2177e00c0b766d37a761f
WAD Type
PWAD
IWAD
DOOM2
Engine
ZDOOM
Lumps
232
Maps
3
 
MAP01, MAP02, MAP03
===========================================================================
Advanced engine needed  : ZDoom 2.0.96+ (may work on older versions.. not
                          tested)
Primary purpose         : Single play
===========================================================================
Title                   : Geo X
Filename                : sp_geox.wad
Release date            : Saturday, June 25, 2005
Author                  : Agent Spork
Email Address           : AgentSpork@gmail.com
Other Files By Author   : A bunch of crap
Misc. Author Info       : I spend too much time mapping

Description             : Geo X is an overhauled version of two different
                          wads (sp_deny, and sp_geo), merged together.
                          There is a lot of things that are different in
                          this version.
                          
                          In my personal opinion, the maps had very bad
                          gameplay flaws. The maps were way too long and
                          drawn out, and have been shortened quite a bit.
                          Also, there are times where there just isn't
                          enough ammo, and not enough weapon variation.
                          You'd find yourself running throughout the maps
                          with just the regular shotgun until almost
                          half-way through the map. Weapons will now be
                          found earlier and more frequent throughout the
                          maps. Some new areas have been added, with
                          others removed. Some detail has been added in
                          some places as well. All decorate monsters have
                          been removed, except for one single enemy. If
                          you played the original versions of these maps
                          and disliked them (as I'm sure you did), I'd
                          highly recommend trying this. Even if you did
                          like the original versions of these maps I'd
                          still play it. There's quite a bit different,
                          and I think it's for the better.

Additional Credits to   : Kaiser - Testing
                          GothicDM Team - Textures
                          Etc - All credits due to whoever isn't listed
===========================================================================
* What is included *

New levels              : 3
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : DECORATE
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01 - Map03
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Known Bugs              : None that I can think of off the top of my head.
                          Should you find any bugs do no hesitate to email
                          me.
May Not Run With...     : any version of zdoom (or zdoom-based engine)
                          lower than v2.0.96 (again, not tested for
                          versions below this)


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://doomrealm.mancubus.net

Denial (MAP01)

DM Spawns
0
Co-op Spawns
2
Par Time
16:40

Remission (MAP02)

DM Spawns
0
Co-op Spawns
4
Par Time
16:40

Death Barracks (MAP03)

DM Spawns
0
Co-op Spawns
4
Par Time
16:40
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