This is my first map I made, its a Deathmatch map made for Skulltag,Zandronum, and Zdaemon.
=========================================================================== Archive Maintainer : This is a Deathmatch map I made while trying to get better with Doom Builder. Advanced engine needed : Skulltag, Zandronum, Zdaemon Primary purpose : Deathmatch =========================================================================== Title : GodHand Filename : GodHand Release date : 3/20/2014 Author : Greg Lafitte Email Address : <email removed> Misc. Author Info : I am new to Doomworld, and hope to get better and better with future projects. Description : This is my first map I made, its a Deathmatch map made for Skulltag,Zandronum, and Zdaemon. Additional Credits to : id Games =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map 1 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 3 days Editor(s) used : Doom Builder Known Bugs : None May Not Run With... : Zdoom, GZdoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors