Names
Gore Galore (for DOOM 2)
Description
This level is designed especially for DeathMatch 2.0, but it is also an excellent single-player experience (although it will take a DOOM guru to beat it on Ultra-Violence). At first, the level will seem rather large for a DM level, but I can assure you that once all the players become familiar with the map's layout, this level provides the ultimate DeathMatch environment. There are many intricacies present which are not essential for a simple rowdy DM game, but they will truly enhance the game for those who take the time to figure them out. Have fun!
Filenames
goreg.wad
Size
78.65 KB
MD5
88577a160eac4edd55625f16812749f7
SHA-1
b6044107f8a570d8b350519f80c1004722da6ce7
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
==============================================================================
Title                   : Gore Galore (for DOOM 2)
Filename                : GOREG.WAD
Release Date            : 12/10/94
Author                  : Ian Springer
Email Address           : ips@eden.rutgers.edu
Misc. Author Info       : computer science major and Net-DOOM addict at 
                          Rutgers U.; this is my first WAD so comments,
                          criticisms, & suggestions for improvement would
                          be greatly appreciated; plz send me feedback via
                          email; if I get enough feedback, I will release
                          a 2nd improved release of this level 

Description             : This level is designed especially for DeathMatch
                          2.0, but it is also an excellent single-player
                          experience (although it will take a DOOM guru to
                          beat it on Ultra-Violence).  At first, the level 
                          will seem rather large for a DM level, but I can 
                          assure you that once all the players become 
                          familiar with the map's layout, this level provides
                          the ultimate DeathMatch environment.  There are 
                          many intricacies present which are not essential
                          for a simple rowdy DM game, but they will truly 
                          enhance the game for those who take the time to
                          figure them out.  Have fun!

Additional Credits to   : iD Software
                          Authors of DEU and those who hacked it to make DEU2
                          Author of EdMap
                          Ben Colten, Anthony Gaeta, and Matt Gamble
                          (for playtesting the level) 
==============================================================================

* Play Information *

Game Type (Doom / Doom2): Doom 2
Episode and Level #     : Level 01
Single Player           : Yes
Cooperative 2-4 Player  : Yes, for all you pathetic pussies out there 
Deathmatch 2-4 Player   : YOU BET! (best w/ -altdeath & -nomonsters)
Difficulty Settings     : Yes
New Sounds              : Yes (in GOREGSND.WAD)
New Graphics            : No
New Music               : Yes (Terminator ][ - also in GOREGSND.WAD)
Demos Replaced          : Nope

* Construction *

Base                    : New level from scratch
Editor(s) used          : Deu2 and EdMap 1.23
Build time              : 40-50 hours
Known Bugs              : Things look a bit fucked up when looking into the
                          exit room from the hallway when the crusher is 
                          activated; if you know how to fix this little 
                          quirk, please email me.  Thanx.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels, as long as 
they let me know via email and give me the due credit.

You may distribute this WAD in any electronic format (FTP, UseNET, BBS, Disk, 
CD, etc.) as long as you include this text file, with no modifications.

* Where to get this WAD *

þ FTP sites:

ftp.orst.edu:/pub/doom/doom2/NEWSTUFF
             /pub/doom/doom2/wads (if not in NEWSTUFF)

ftp.cdrom.com:/pub/doom/doom2/NEWSTUFF
              /pub/doom/doom2/wads (if not in NEWSTUFF)

þ Newsgroups:

alt.binaries.doom
==============================================================================
Title                   : Gore Galore (for DOOM 2)
Filename                : GOREG.WAD
Release Date            : 12/10/94
Author                  : Ian Springer
Email Address           : ips@eden.rutgers.edu
Misc. Author Info       : computer science major and Net-DOOM addict at 
                          Rutgers U.; this is my first WAD so comments,
                          criticisms, & suggestions for improvement would
                          be greatly appreciated; plz send me feedback via
                          email; if I get enough feedback, I will release
                          a 2nd improved release of this level 

Description             : This level is designed especially for DeathMatch
                          2.0, but it is also an excellent single-player
                          experience (although it will take a DOOM guru to
                          beat it on Ultra-Violence).  At first, the level 
                          will seem rather large for a DM level, but I can 
                          assure you that once all the players become 
                          familiar with the map's layout, this level provides
                          the ultimate DeathMatch environment.  There are 
                          many intricacies present which are not essential
                          for a simple rowdy DM game, but they will truly 
                          enhance the game for those who take the time to
                          figure them out.  Have fun!

Additional Credits to   : iD Software
                          Authors of DEU and those who hacked it to make DEU2
                          Author of EdMap
                          Ben Colten, Anthony Gaeta, and Matt Gamble
                          (for playtesting the level) 
==============================================================================

* Play Information *

Game Type (Doom / Doom2): Doom 2
Episode and Level #     : Level 01
Single Player           : Yes
Cooperative 2-4 Player  : Yes, for all you pathetic pussies out there 
Deathmatch 2-4 Player   : YOU BET! (best w/ -altdeath & -nomonsters)
Difficulty Settings     : Yes
New Sounds              : Yes (in GOREGSND.WAD)
New Graphics            : No
New Music               : Yes (Terminator ][ - also in GOREGSND.WAD)
Demos Replaced          : Nope

* Construction *

Base                    : New level from scratch
Editor(s) used          : Deu2 and EdMap 1.23
Build time              : 40-50 hours
Known Bugs              : Things look a bit fucked up when looking into the
                          exit room from the hallway when the crusher is 
                          activated; if you know how to fix this little 
                          quirk, please email me.  Thanx.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels, as long as 
they let me know via email and give me the due credit.

You may distribute this WAD in any electronic format (FTP, UseNET, BBS, Disk, 
CD, etc.) as long as you include this text file, with no modifications.

* Where to get this WAD *

MAP01

DM Spawns
7
Co-op Spawns
4
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Creative Commons License