Names
Gravity Gun
Description
I was browsing the ZDoom forums when I saw people adamantly stating that you could never make anything like the gravity gun in ZDoom. So I made one. It works more or less just like the HL2 gravity gun. "Pick up / drop" defaults to E and "shoot" is bound to "R" although you can change it in the options.
Filenames
gravgun.wad
Size
83.77 KB
MD5
a242be62c88d5ae3d9b50bcc71b57beb
SHA-1
388a7fef95e160c0ccf9b44c80fbbfbd07e9e7dc
WAD Type
PWAD
IWAD
DOOM2
Engine
ZDOOM
Lumps
30
Maps
2
 
MAP01, S_END
===========================================================================
Advanced engine needed  : ZDoom 2.0.96
Primary purpose         : Single play
===========================================================================
Title                   : Gravity Gun
Filename                : gravgun.wad
Release date            : 1/15/05
Author                  : Andrew Stine
Email Address           : gravgun@andrewstine.org
Other Files By Author   : Community Chest 2 Map28
                          do-it.wad
                          Doomtris
                          Action Doom's Doom Racer
                          and others...
Misc. Author Info       : Doom nerd

Description             : I was browsing the ZDoom forums when I saw people
                          adamantly stating that you could never make
                          anything like the gravity gun in ZDoom.  So I
                          made one.
                          
                          It works more or less just like the HL2 gravity
                          gun.  "Pick up / drop" defaults to E and
                          "shoot" is bound to "R" although you can
                          change it in the options.

Additional Credits to   : The ZDoom forums for "inspiring" me.  And
                          anti-credits to Randy Heit for not making
                          thrustthing() work on any object you want ;_;
===========================================================================
* What is included *

New levels              : None
Sounds                  : Yes
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : None
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 6 hours
Editor(s) used          : Doom Builder, XWE, WHackEd2, Fraps, Goldwave
Known Bugs              : See the comments in the script lump

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

MAP01

DM Spawns
0
Co-op Spawns
1
S_END

S_END

DM Spawns
0
Co-op Spawns
1
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