Gunner DeathMatch 2
Gunner DeathMatch 2
I've added nodes for Doombot 4.0. A metal Deathmatch level inspired by the KZdoom series made by Kirk Kesler. But not where near a complicated. Theres no ZDoom Effects, but you better have a port where you have no visplane overflow, because this one has quite a bit of viewable planes.
================================================================================================= Title : Gunner DeathMatch 2 Filename : GunDM2.wad Author : Sgt Crispy Email Address : <email removed> Homepage : members.tripod.com/Sgt_Crispy/Shop0.htm Misc. Author Info : 21 year NIN nut with long hair. Description : I've added nodes for Doombot 4.0. A metal Deathmatch level inspired by the KZdoom series made by Kirk Kesler. But not where near a complicated. Theres no ZDoom Effects, but you better have a port where you have no visplane overflow, because this one has quite a bit of viewable planes. Additional Credits to : iD Software (duh!) William Aryes for WADED. (The best not special effects editor out there! IMHO.) DETH. (I had troble with creating sectors with WADED so I used DETH. Special thanks go to: Kirk Kesler for insperation : And hopefully the rest the commumity for some support. I though Doom was dead until Dec '98! Quite a shock when you find out that its really kicking some ass when I thought it was killed by Quake and Quake2. ================================================================================================= * Play Information * Game : Doom 2 Port: Anyone should do. As long as it has unlimited visplanes. Episode and Level # : Map02 Single Player : For learning the map Cooperative 2-4 Player : No, but the spots are there. Deathmatch 2-8 Player : Yes. Only SIX spots this time. One only had four. Difficulty Settings : How good are your friends, or bots? New Sounds : No New Graphics : No New Music : Yes Demos Replaced : None ================================================================================================== * Construction * Base : New level made entirely from scratch. Editor(s) used : Waded and BSP 3.0x Build Time : About 4 hours over a 2 week period. Same amount as the last one, only more spread out. Playtesting : Me and some Doombots. Kinda fast paced with 6 players. The bots work ok with the nodes. Known Bugs : None that I can find. Email me if you find any! * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels! If you want to ask me first will ya please! And I let you, Include this file unmodifed. You MAY distributes with WAD in any format, CD, BBS, webposting, blah blah... BUT, contact me before doing so. And wait for a response first! ================================================================================================= * Where to get this file * If you are reading this, you must have it! I hope... Website: members.tripod.com/Sgt_Crispy/Shop0.htm Others: You tell me!