Names
Gyrotechnics
Description
No more than your average techbase style map, taking place in the mountains or something (don't bother asking why there are no mountains in the sky). To begin with, this was merely a 100 minute speedmap created in August of 2006, but has obviously evolved into an undoubtedly superior map (to the original, that is). Thanks to Belial, the gameplay is heavily refined since the original (map02), and detail added by moi. If you're only an average skilled player, it might not be best to play this on Ultra Violence, though what do I know about the average skill level.
Filenames
t-gyro.wad
Size
415.4 KB
MD5
7e591596d3870bc321b77afbae38cf35
SHA-1
72cb4b01ec4b8afe5776629780e7c31df82032d6
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
43
Maps
2
 
MAP01, MAP02
===========================================================================
Advanced engine needed  : Limit Removing
Primary purpose         : Single play
===========================================================================
Title                   : Gyrotechnics
Filename                : t-gyro.wad/zip
Release date            : January 5, 2007
Author                  : Tango
Email Address           : tangnogg@gmail.com
Other Files By Author   : http://tango.dmclub.org/?page_id=3
                          Check that page out if you're actually
                          interested.
Misc. Author Info       : Nothing very good.

Description             : No more than your average techbase style map,
                          taking place in the mountains or something
                          (don't bother asking why there are no mountains
                          in the sky). To begin with, this was merely a 100
                          minute speedmap created in August of 2006, but
                          has obviously evolved into an undoubtedly
                          superior map (to the original, that is).
                          Thanks to Belial, the gameplay is heavily
                          refined since the original (map02), and detail
                          added by moi.
                          If you're only an average skilled player, it
                          might not be best to play this on Ultra
                          Violence, though what do I know about the
                          average skill level.

Additional Credits to   : Belial, for 90% of the helpful testing and
                          feedback. DomRem, Hobbs, and esselfortium for
                          general testing and feedback. Macro11_1, for
                          multiplayer testing. AgentSpork for being a lazy
  bum and not testing. Whiteboy, for offering to
                          test in multiplayer, though never getting to.
                          Jimmy91 for doing a small bit of midi editing to
                          make the midi loop more nicely. Sarge Baldy for
                          the sky, and Nick Baker for a few of the
                          flats/textures. Afterglow, Hobomaster, and
                          zarkyb for inspiration.
===========================================================================
* What is included *

New levels              : 2; Map01 is the refined, Map02 is the old version
Sounds                  : No
Music                   : Yes, stolen from Megaman X3 (Blast Hornet)
Graphics                : Yes, a recolored Doom1 E4 sky and some textures
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1, 2
Single Player           : Created for
Cooperative 2-4 Player  : Barely; you are given 2 extra shell boxes at the
  start.
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes, but Ultra Violence is definitely more
  balanced than the others.


* Construction *

Base                    : None
Build Time              : August 2006 - January 2007
Editor(s) used          : Doom Builder, XWE
Known Bugs              : No
May Not Run With...     : doom2.exe


* Copyright / Permissions *

I don't really care what you do with this map, as long as you don't sell
it, claim it's your own or anyone else's, or anything else retarded.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://tango.dmclub.org

MAP01

DM Spawns
0
Co-op Spawns
4

MAP02

DM Spawns
0
Co-op Spawns
4
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