Play HacX in high resolution with the following Source Ports: ZDoom, MBF, SMMU. (glLegacy, Legacy, Boom and PRboom can be used but requires a minor modification - see notes below). HacX is a Total Conversion for Doom II created by Banjo Software. Check out the Shareware Version either at Banjo's Home Page (http://www.banjosoft.com) or from Walnut Creek and it's mirrors world-wide: (/pub/idgames/levels/hacx/hacxsw10.zip). This wad works with the Shareware version of HacX but WILL NOT allow you to use the User Levels created for the Registered Version (as requested by Banjo Software).
================================================================ Title : HACXPORT Filename : hacxport.wad hacxport.jpg hacxport.txt Author : Sparky of KISS Software Email Address : <email removed> Description : Play HacX in high resolution with the following Source Ports: ZDoom, MBF, SMMU. (glLegacy, Legacy, Boom and PRboom can be used but requires a minor modification - see notes below). HacX is a Total Conversion for Doom II created by Banjo Software. Check out the Shareware Version either at Banjo's Home Page (http://www.banjosoft.com) or from Walnut Creek and it's mirrors world-wide: (/pub/idgames/levels/hacx/hacxsw10.zip). This wad works with the Shareware version of HacX but WILL NOT allow you to use the User Levels created for the Registered Version (as requested by Banjo Software). Additional Credits to : id Software, Banjo software, Randy Heit (ZDoom author) Lee Killough (MBF author) Simon Howard 'Fraggle' (SMMU author) Requires : Doom II, HacX, one of the following Source Ports: ZDoom, MBF or SMMU. There Home Pages are at: HacX http://www.banjosoft.com/ ZDoom http://zdoom.notgod.com/ MBF ? SMMU http://smmu.frad.org/ You can get all these Source ports at: ftp://ftp.doomworld.com/ports/ ================================================================ * Play Information * Episode and Level # : Uses HacX Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Uses HacX New Sounds : Uses HacX New Graphics : Uses HacX New Music : Uses HacX Demos Replaced : Uses HacX (the demos are disabled in ZDoom, but work fine with MBF and SMMU). Installation : Make sure Doom II, HacX and one of the Source Ports (ZDoom, MBF or SMMU) are all in the same directory. To play HacX Shareware in single-player mode with high resolution graphics, just run the Port with the following command line: zdoom -file hacxsw hacxport mbf -file hacxsw hacxport smmu -file hacxsw hacxport Operation with the Registered Version of HacX should be exactly the same except the HacX pwad will have a different name (probably just hacx.wad). To play a multiplayer cooperative game you should probably use one of the many Game Launchers designed to work with the Ports. Compatability : HACXPORT.WAD tested okay with: ZDoom v1.18b MBF v2.03 SMMU v3.10 HACXPORT.WAD will work with the following Source Ports after a minor modification (see notes below): Legacy v1.28 glLegacy v1.29b12 Boom v2.02 PRboom v2.02 HACXPORT.WAD will not work with the following Source Ports: ZDoomGL v0.1 DoomGL v1.0b glDoom v0.94e DosDoom v0.653b MidDoom v0.03 PDoom v0.1 Doom4Windows v1.0 DoomATB v1.10 DoomPlus v0.6 IASdoom WDMP v0.9 Win32Doom WinDoom v0.96a Notes : I have added replacement menus for Legacy in the hope that the next version will support embedded DeHackEd patches. If you really HAVE to use Legacy, glLegacy, Boom or PRboom (not recommended) then you will have to use a utility like NWT, DeuTex or WinTex to extract the dehacked lump out of hacxport.wad, rename it hacxport.deh, and run the game as follows: legacy -deh hacxport.deh -file hacxsw.wad hacxport.wad gllegacy -opengl -deh hacxport.deh -file hacxsw.wad hacxport.wad boom -deh hacxport -file hacxsw hacxport prboom -deh hacxport -file hacxsw hacxport -width 640 -height 400 * Construction * Base : HacX exe, HacX alphabet graphics were used to create the new menu options for the Ports. Editor(s) used : DeHackEd, Paint Shop Pro, NWT, WinTex Known Bugs : There may be some 'cause I had to change an awful lot, but the only one's I've found are related to the Source Ports such as: Legacy - some opaque items are transparent - the Menu Logo is offset glLegacy - some items shouldn't have coronas (eg. broken lights) and others have them in the wrong place (eg. tall lamps which used to be shorter lamps). ZDoom - the demos have been disabled. See the screen shot HACXPORT.JPG included with this distribution. It was created with glLegacy v1.29 beta 12 and shows both Legacy errors mentioned above. * Copyright / Permissions * Authors MAY NOT use these levels as a base to build additional levels without permission. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.