Names
HERIAN2 (revision 0, 24/01/1999)
Description
Herian2 is fully compatible with only ZDoom version 1.17 or later. Herian2 has a simple story line. The setting, time-wise, is prior to the fearsome adventures that were seen in Doom and Doom2 the likes of which has never been see again. Many tales have been told since but, with few exceptions, most although.... perhaps interesting, do not have you quaking with fear like the originals. Before the days of Doom many of the characters that we came to know in these tales and those of Heretic and Hexen were closely associated with each other. Things were different then. During those days the family of Cyberdemons, for example, were closer to their original form before they were modified (not for the first time), due to necessity, for the injuries they endured. The Imps too were a little different. Your player character is returning from war with a view to settling down to a quieter way of life. Little did he know that what he had already experienced was only the beginning. In this tale he is about to encounter for the first time the Boss of all Bosses, the most fearsome creature ever created. Well, history did go onto show that he did defeat him only for him to rise again, although a little betrayal might just have helped in the end.... but how did he do it.......? 32 NEW levels, NEW textures, NEW sounds & NEW monsters All levels were made for single play. Deathmatch and co-operative play is possible, but then forget about the story and just have some fun. Many of the levels are too large for deathmatch.
Filenames
herian2-v2.wad, herian2.wad
Size
18.92 MB
MD5
cf2e8c3cb01b9bbeaf53e557840c59cb
SHA-1
66728626183a6177a8cd3208872c767d39b72702
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
1744
Demos
3
Maps
32
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32
Title          :   HERIAN2 (revision 0, 24/01/1999)

Filename       :   HERIAN2.WAD

Author         :   Ian Wilson

Email Address  :   i.w@virgin.net

Description    :   Herian2 is fully compatible with only ZDoom
   version 1.17 or later.

   Herian2 has a simple story line.  The setting,
                   time-wise, is prior to the fearsome adventures
                   that were seen in Doom and Doom2 the likes of
                   which has never been see again. Many tales have
                   been told since but, with few exceptions, most
                   although.... perhaps interesting, do not have
                   you quaking with fear like the originals.

         Before the days of Doom many of the characters
                   that we came to know in these tales and those
                   of Heretic and Hexen were closely associated
                   with each other.  Things were different then.
                   During those days the family of Cyberdemons,
                   for example, were closer to their original
                   form before they were modified (not for the
                   first time), due to necessity, for the
                   injuries they endured.  The Imps too were a
                   little different.

   Your player character is returning from war
                   with a view to settling down to a quieter way
                   of life.  Little did he know that what he had
                   already experienced was only the 
                   beginning.  In this tale he is about to
                   encounter for the first time the Boss of all
                   Bosses, the most fearsome creature ever created.

   Well, history did go onto show that he did
                   defeat him only for him to rise again, although
                   a little betrayal might just have helped in the
                   end.... but how did he do it.......?
 

                   32 NEW levels, NEW textures, NEW sounds & NEW
                   monsters

                   All levels were made for single play.
                   Deathmatch and co-operative play is possible,
                   but then forget about the story and just have
                   some fun.  Many of the levels are too large for
                   deathmatch.

Credits to:        iD-software, Raven & Rogue for:
   Doom, Doom 2, Quake, Heretic, Hexen and Strife.
   The authors of Wintex, WARM, BSP, Windeu, DEUSF
                   and Wad Author.
   Thanks to Randy Heit for ZDoom.  For me his work,
                   especially, has given Doom a new lease of life.
================================================================

* Play Information *

Game                    : DOOM II
Episode and Level #     : MAP01-MAP32
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : Yes
New Graphics            : Yes (and no sky problems at high
                               resolution.  No need to stretch)
New Music               : Yes (as an option, but its not my work.
                               See below)
Demos Replaced          : Yes

The music is one of two optional features of Herian2.  It is the
NIN.WAD and it influence much of Herian2's level design,
especially in the first half of the game.  At this time Herian2
was not dedicated to ZDoom and consequently would not have included
ambient sounds as it now does.  Some of you might consider that
backing music will clash with the ambient sounds and that is why it
became an option.  Here's a tip if you do use it.  Turn the music
volume down fairly low in relation to the volume for sound effects
and you will find that it doesn't clash with the ambient sounds.
Change the music volume by means of your Windows 95/98 midi volume
slider control. Do this by double-clicking on the "Loudspeaker"
icon at the bottom-right of your PC desktop.

I would like to credit the person(s) who produced the NIN.WAD but I
don't know who it is.  If the person(s) reads this then thankyou.
It is superb music.  It remains in its original form except for the
addition of a mapinfo lump for compatibility with Herian2.  For
identification I have renamed it H2-NIN.WAD and is contained in the
file H2-NIN.ZIP.

The second option is to cater for those (like me) who also like
Heretic and Hexen as much as Doom.  These are changes to sprites
(characters, weapons and artifacts) that are much more influenced
by Heretic and Hexen.  The graphics option is H2-HRTC.WAD and is
contained in a file called H2-HRTC.ZIP.

* Construction *

Base                    : New level design from scratch.
                          Exceptions - one was influenced by, but
                          not copied from, my favourite Doom2 level.
                          Same with one secret level that was
                          influenced by a Hexen level.  Another
                          secret level is based on an original
                          Herian level that was popular called (Isle
                          City).  It has been enhanced with better
                          textures, ZDoom features and some changes
                          and improvements to gameplay.

Editor(s) used          : Wintex, WARM, BSP, Windeu and Wad Author.

Known Bugs              : None that I know of.  I have hopefully
                          fixed them all since play-testing.

Herian2 was developed for ZDoom only and should be played at 640 by
400 screen resolution (best for avoiding elongated pixels that
should really be square).  If your graphics card has the facility
to set up monitor profiles (like the Matrox Mystique) then you can
make adjustments to ensure that your preferred resolution shows
square pixels at other resolutions such as 640 x 480 or 800 x 600.
It's all to do with the ratio of width to height.  Originally Doom
ran at 320 x 200 pixels but I'm afraid that's barely acceptable
nowadays.  640 x 400, having the same ratio, is very acceptable.
If you have a powerful enough PC (P2-300) and can set up the
monitor profile for 800 x 600 then it's almost as nice as GLDoom is
at 640 x 480.....Well, not quite.  If you are fortunate enough to
have a P2-350 or above then you will likely be able to play
acceptably at 1024 x 768 thanks to ZDoom.  I have done that and it
is very nice. 
   

A Familiar Place (MAP01)

DM Spawns
4
Co-op Spawns
4

Search for Supplies (MAP02)

DM Spawns
4
Co-op Spawns
4

Hunt for the Lost Castle (MAP03)

DM Spawns
5
Co-op Spawns
4

Return to Town (MAP04)

DM Spawns
4
Co-op Spawns
4

Lava Cave (MAP05)

DM Spawns
4
Co-op Spawns
4

An Old Friend in Trouble (MAP06)

DM Spawns
4
Co-op Spawns
4

Strange Place (MAP07)

DM Spawns
4
Co-op Spawns
4

He shouldn't be Here (MAP08)

DM Spawns
4
Co-op Spawns
4

Escape to the Isles (MAP09)

DM Spawns
4
Co-op Spawns
4

Things are getting worse (MAP10)

DM Spawns
4
Co-op Spawns
4

Mixing Plant (MAP11)

DM Spawns
4
Co-op Spawns
4

Nightmare in Main Street (MAP12)

DM Spawns
4
Co-op Spawns
4

Cottage in the Hill (MAP13)

DM Spawns
4
Co-op Spawns
4

Bon Accord Centre (MAP14)

DM Spawns
4
Co-op Spawns
4

Trapped in an Asylum (MAP15)

DM Spawns
4
Co-op Spawns
4

Lava Pit (MAP16)

DM Spawns
6
Co-op Spawns
4

Arena (MAP17)

DM Spawns
4
Co-op Spawns
4

Harbour Area (MAP18)

DM Spawns
4
Co-op Spawns
4

Country Garden (MAP19)

DM Spawns
4
Co-op Spawns
4

Journey to Herian City (MAP20)

DM Spawns
4
Co-op Spawns
4

Herian City (MAP21)

DM Spawns
4
Co-op Spawns
4

A visit to the Water Mill (MAP22)

DM Spawns
6
Co-op Spawns
4

Hot House (MAP23)

DM Spawns
4
Co-op Spawns
4

Road Works (MAP24)

DM Spawns
4
Co-op Spawns
4

Ship Shape (MAP25)

DM Spawns
4
Co-op Spawns
4

Fantastic (MAP26)

DM Spawns
4
Co-op Spawns
4

Bridges (MAP27)

DM Spawns
4
Co-op Spawns
4

Mysterious Tower (MAP28)

DM Spawns
4
Co-op Spawns
4

Cavern (MAP29)

DM Spawns
4
Co-op Spawns
4

Final Showdown (MAP30)

DM Spawns
4
Co-op Spawns
4

Return to Island City (MAP31)

DM Spawns
4
Co-op Spawns
4

Secret Mission (MAP32)

DM Spawns
4
Co-op Spawns
4
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