Names
HIPPIE1.WAD
Description
A few big rooms, a few small rooms, and some tunnels. Lots of wide open spaces, and some good ambush-points. I'd like to see it for team play. Basically, this wad was created while showing a friend how to use DEU. I think it makes a dandy Deathmatch wad, although it's only been tested with two players. At the hardest level, it's got two cyberdemons. The middle levels have a cacodemon or two and a spiderdemon. The easisiest level is best for using `-respawn', as it only has one imp, some troopers, and some sergents. Weapon-wise, it's got one of each weapon, except the chainsaw. The BFG is stuck on a small ledge behind a cyberdemon, so it's not all that accessable... I've heard that big monsters and BFGs only ruin a level, but I feel that this one works.
Filenames
hippie1.wad
Size
59.56 KB
MD5
680ea6fbe90b1a5146b4c1f100a716e8
SHA-1
19fc3db6d834895d311dcab143777ad223dd3bc1
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
11
Maps
1
 
E1M1
================================================================
Title                   : HIPPIE1.WAD
Author                  : Jim Davis
Email Address           : slh3622@tntech.edu
Misc. Author Info       : Part time student / full time lazy

Description:

    A few big rooms, a few small rooms, and some 
    tunnels.  Lots of wide open spaces, and some good 
    ambush-points.  I'd like to see it for team play.

    Basically, this wad was created while showing a friend 
    how to use DEU.  I think it makes a dandy Deathmatch wad, 
    although it's only been tested with two players.  At the 
    hardest level, it's got two cyberdemons.  The middle 
    levels have a cacodemon or two and a spiderdemon.  
    The easisiest level is best for using `-respawn', as 
    it only has one imp, some troopers, and some 
    sergents.
    
    Weapon-wise, it's got one of each weapon, except the 
    chainsaw.  The BFG is stuck on a small ledge behind a 
    cyberdemon, so it's not all that accessable...  I've 
    heard that big monsters and BFGs only ruin a level, 
    but I feel that this one works.

================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes

* Construction *

Base                    : New level from scratch
Build Time              : 10 Hours?
Editor(s) used          : DEU 5.21, RMB2.0
Known Bugs              : none

* Copyright / Permissions *

Level design copyright 1994 by Sean R. Malloy.

This level may be distributed freely as long as no fee is charged for
distribution beyond that required to recover the cost of the distribution
media.

Authors may use this level as a base to build additional levels so long as
the above restriction on distribution is placed on any derivative levels.

E1M1

DM Spawns
8
Co-op Spawns
4
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