Names
Hachisch Deathmatch v2
Description
A deathmatch level built from my previous Doom2 map "Hachisch". Now I've decided to take advantage of some new features from Zdoom/Zdaemon; mirrors, translucent textures, slopes... So "Hachisch deathmatch" WON'T run in the original Doom. The map can be quite enjoyable played between two and six players. At least it offers a pecu- liar atmosphere, far from the conventional Zdae- mon maps. If you enjoy this map, take a look to the ori- ginal "Hachisch", a singleplayer level for the classic Doom2. It can be downloaded from: http://www.doomworld.com/idgames/index.php?id=13713
Filenames
hach_dm2.wad
Size
284.51 KB
MD5
759506bf5a4f02a0900428e3480e4b72
SHA-1
55a6dd290639ad567a8126a342499503dba5a40a
WAD Type
PWAD
IWAD
DOOM2
Engine
ZDOOM
Lumps
26
Maps
1
 
MAP01
TEXTO EN ESPAÑOL AL FINAL DEL DOCUMENTO
====================================


================================================================
Title: Hachisch Deathmatch v2
File Name: hach_dm2.wad
Author: Eye del Cul
E-mail: eyedecul@ono.com
Web Page: http://www.geocities.com/eyedecul
  http://www.arcades3d.com

Description: A deathmatch level built from my previous Doom2
map "Hachisch". Now I've decided to take advantage
of some new features from Zdoom/Zdaemon; mirrors,
translucent textures, slopes... So "Hachisch
deathmatch" WON'T run in the original Doom.
  The map can be quite enjoyable played between
two and six players. At least it offers a pecu-
liar atmosphere, far from the conventional Zdae-
mon maps.
  If you enjoy this map, take a look to the ori-
ginal "Hachisch", a singleplayer level for the
classic Doom2. It can be downloaded from:
  http://www.doomworld.com/idgames/index.php?id=13713

Additional
thanks to: The artist that made, long time ago, the sky of
the "Shadow of the Beast", an old arcade for the
Amiga. The mountains of that sky served as a base
to the "Hachisch" sky.

================================================================

* Play Information *


Game (Doom / Doom2...): DooM2 (Zdoom/Zdaemon).
Episode / Level: MAP01
Singleplayer: Yes (some monsters and a exit)
Cooperative: No
Deathmatch: Yes, built for that
Difficulty settings: No
New Sounds: No
New Graphics: Yes
New Music: Yes
Demos replaced: None

* Construction *

Base: The original map "Hachisch".
Editor(s) used: ZETH v4.05, NWTPRO, ZDBSP, WINTEX 5.0
Build time: About two days...
Known bugs: No (I hope)


======================================================================
* Copyright / Permissions *

  Authors MAY use this map as a base to build additional levels.
  You MAY distribute this WAD, provided you include this
file, with no modifications.  You may distribute this file(s) in
any electronic format (BBS, Diskette, CD, etc) as long as you
include this file intact.







************
EN ESPAÑOL
************


================================================================
Título: Hachisch Deathmatch
Nombre archivo: hach_dm.wad
Autor: Eye del Cul
Emilio: eyedecul@ono.com
Página Güeb: http://www.geocities.com/eyedecul

Descripción: Un nivel deathmatch creado a partir de mi mapa
para el Doom2 original "Hachisch". Esta vez he de-
cidido aprovechar algunas de las características
nuevas de Zdoom/Zdaemon; espejos, transparencias,
planos inclinados... "Hachisch Deathmatch" NO fun-
cionará con el Doom original.
  El mapa puede ser bastante divertido jugado entre
dos y seis jugadores; al menos, se aleja de los ni-
veles más convencionales que se ven por el Zdaemon.
  Si al final este mapa acaba gustándote, quizá
te interese probar el primer "Hachisch", un nivel
singleplayer/cooperativo para Doom2. Está disponi-
ble para descargar en:
  http://www.doomworld.com/idgames/index.php?id=13713

Créditos
adicionales a: Al grafista de "The Shadow of the Beast"; las mon-
tañas están sacadas del cielo de ese juego.

================================================================

* Informacion del Nivel *


Juego (Doom / Doom2...): DooM2 (con Zdoom/Zdaemon y similares).
Episodio / Nivel: MAP01
Un jugador: Sí; unos pocos monstruos y una salida.
Cooperativo: No
Deathmatch: ¡Sí!
Niveles dificultad: No
Sonidos nuevos: No
Graficos nuevos: Sí
Música nueva: Sí
Demos sustituidas: No

* Construccion *

Base: Mi mapa para un jugador "Hachisch".
Editores usados: ZETH v4.05, NWTPRO, ZDBSP, WINTEX 5.0
Tiempo construcción: Un par de días...
Fallos conocidos: No (espero...)

======================================================================
* Copyright / Permissions *

  Puedes distribuir este nivel a tu antojo, pero adjuntando este TXT -hom-
bre, ya que lo he escrito...- También puedes utilizarlo como base para
construir niveles nuevos, en fin, y todo eso.

MAP01

DM Spawns
6
Co-op Spawns
1
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