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Names
Hal skin for Zdoom (and related ports
Filenames
hal.wad
Size
263.72 KB
MD5
7e19c6e83aa805bb2124083067690d4a
SHA-1
4b01ef04d8446c2b04a5ec99084492ef34ac0877
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
59
Maps
0
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Title                   : Hal skin for Zdoom (and related ports                    
Release Date            : 7-8-01
File List               : hal.txt
                          hal.wad
Author                  : Carl Celizic (aka Striker)
Email Address           : the_striker.geo@yahoo.com

Requirements            : Zdoom or any related port (will work under legacy
with minor modifications to S_SKIN)

Brief Description       : Hal well techinically a spheron some
fictitious critter born from 
my doodles over numerous years
of bored note taking.  Basically
its a ball with eyes and a base
ball cap and 2 free floating hands
and hemisphere like feet I drew
this bugger from scratch

Big Thanks to           : Idsoftware for you know what
  Doom Legacy team for creating original skin specs
  Gokuma (THANKYOUTHANKYOUTHANKYOUTHANKYOU!!!!!) for solving a crashing problem with this skin
  Dr. Pepper for caffiene buzzes
  Nightfang for Zdaemon
  Fly for the CSdoom upon which Zdaemon takes up
                          
*--------------------------------------------------------------*

* Play Information *
Game                    : Zdoom
Single Player           : Uh huh (use chase cam)
Cooperative 2-4 Player  : Yup
Deathmatch 2-4 Player   : Darn Tootin'
Difficulty Settings     : N/A
New Sounds              : Definitely
New Graphics            : I sure hope so
New Music               : N/A

* Construction *
Base                    : New graphics from scratch . 
Main Editor(s) used     : Microsoft paint, Corel Photohouse, dmgraph, XME, Microsoft
sound recorder
Build Time              : Couple days of actual graphical work
10 months of banging my head on the
computer before Gokuma swooped to the
rescue
Known Bugs              : No.

* Installation *

If there isn't a folder named skins in the same directory as
as zdoom, make one.  Put the wad in the skins directory, now
you have two ways to get this bad boy running once its in.

A) drop the console (press ~) and type "skin hal"

B) goto player setup, the rest is self explanitory


* Copyright / Permissions *
If you use this skin as a base for any skins or use
it in a large skin archive wad or just plain distribute
the bugger I would ask that you please give me credit
where its due.  If I find the data used in any comercial
product (yeah right) either I get some financial compesation,
a cut of the profits so to speak, or you get in some trouble.

* Some info *
I have a pet rubber chicken named Alfredo Sanchez.

Alfredo says "hi!"
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