Names
Hall of Pain
Description
1st level of upcoming epic (I hope :-) )
Filenames
hop11.wad
Size
63.13 KB
MD5
d3d68636d868e10a248ac8d755d57b20
SHA-1
2aadc4294cae565472190038d3575de90bf86972
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
11
Maps
1
 
E1M1
================================================================
Title                   : Hall of Pain
Filename                : HOP11.WAD
Author                  : Bob Arthur
Email Address           : rea@st-and.ac.uk
Misc. Author Info       : 2nd year Maths/Computing student

Description             : 1st level of upcoming epic (I hope :-) )

Additional Credits to   : Pete Watkins - Playtester.
================================================================

* Play Information *

Episode and Level #     : E1M1 (Inc. registered-only things)
Single Player           : Yes
Cooperative 2-4 Player  : Yes (untested (yet))
Deathmatch 2-4 Player   : Yes (untested (yet))
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : deu521gcc + bsp12x
Known Bugs              : None


* Copyright / Permissions *

Do what you want.   You can use this for new levels, re-release it with
any bug-fixes, or changes you like, distribute it to anyone, or make a
real version of it, and send condemned criminals in, whilst you watch
with a box of popcorn.

I would appreciate an email, and credit if you do release an altered
version, and a ticket to go and see the criminals get it in the neck, if
you go for the real life version (can I share the popcorn?)

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu, + probably mirrors.

BBS numbers: None yet.

Other:

I am trying to produce a complete (9 level) episode, which this
will probably be the 1st level of.   However, since this is the first
serious attempt ata a level, I though I should probably release it for
comment.   Therefore I would appreciate any feedback I can get - on
technical or design points.

The level is quite hard on UV, though in no way impossible -
this *is* level 1 after all.   You may experience slight ammo problems
if you attempt it in the wrong order - however, there *is* an optimum
route, which will get you through with enough ammo (hopefully :)

Finally, there is a small hint document included, which contains
minor spoilers - don't read if you consider yourself a doom.god...

E1M1

DM Spawns
4
Co-op Spawns
4
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