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Names
Halls of Death (Episode of deathmatch wads)
Description
These levels are designed especially for deathmatch. They're great fun at even two players games, but with a LOT of playtesting we have found out that the more players you have, the more fun :)
Filenames
hallsall.wad
Size
747.79 KB
MD5
13722a48f985805850b07ee8cebdf56b
SHA-1
27bb6088ba1e3f4cf221fc18287ad99696eac317
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
134
Maps
9
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09
Title                   : Halls of Death (Episode of deathmatch wads)
Filename                : hallsALL.wad
Author                  : Jan Ignatius, Osku Salerma
Email Address           : osku@muncca.fi
Description             : These levels are designed especially for
                          deathmatch. They're great fun at even two
                          players games, but with a LOT of playtesting
                          we have found out that the more players you
                          have, the more fun :)

Note:                     We removed the jails from level 6 and modified
                          the lava pit so you can get up from it.

                          We also included extract.bat, which extracts
                          the sounds from hallsall.wad and inserts them
                          permanently into doom.wad. It requires that
                          dmaud is in the doom directory. Run the bat
                          from doom directory. You still aren't allowed
                          to spread them, though.

------------------------------------------------------------------------
| Note to ftp-site administrators: Please delete halls1-6.zip, it's an |
| older version of this.                                               |
| Also delete halls1-9.zip and halls19.zip when encountered.           |
------------------------------------------------------------------------

Additional Credits to   : Raphael Quinet, Colin Reed, for making deu and
                          bsp.

                          Jari Lanteri, for converting the music on
                          levels e1m3 and e1m9. And all the other
                          music authors, whose midi files we picked
                          out of a large midi-collection. We also
                          changed them a bit to make them sound better
                          on GUS. (Oskus note: I don't have a gus :))

* Play Information *

Episode and Level #     : E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9
Single Player           : Yes ( If you use idspispopd to exit and iddqd
                              ( to survive, and idkfa to get ammo ;-) )
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes
Demos Replaced          : All

Level-specific notes:

E1M1: There's a prison in this level. If you walk over certain
linedefs you'll teleport to prison. You can't see out from there, but
your enemies WILL see you from outside, and then it's just a matter of
seconds until you're dead. So, run carefully ;-)

E1M4: There IS a way to exit on your own, but it's too hard for you to
figure out :) The first one to mail us a demo showing how he/she does it
gets his/her name on the next release of Halls of Death :)

Also, the first one to walk thru a certain doorway to a specific
direction gets teleported to a place where there is a lot of goodies
around. Including BFG. BUT, only one person can get there, and then it's
gone forever..

E1M2: The only weapons on medium/hard difficulty level are chaingun and
shotgun. At easy level, there's also a rocket launcher included.

E1M8: This level is actually a co-operative level, but we decided to
include it anyway :) You can still play it in deathmatch, though, it's
just not as good in deathmatch as in co-op.

E1M9: To exit press the button behind the plasma, and three areas (
secret lifts :)) will go down, and you must jump down with them to the
maze, where you will find the exit switch. )

* Construction *

Base                    : All new levels by us..
Editor(s) used          : DEU 5.1-DEU GCC 5.2
Known Bugs              : None that we know of, but let us know if you
                          find any.

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You may distribute this file in any electronic format (BBS, Diskette,
CD, MD, etc) as long as you include this file intact, and haven't touched
the zip file.

YOU MAY NOT INCLUDE ANYTHING FOUND IN THIS WAD IN ANYTHING ELSE. YOU
CAN'T TAKE THE SOUNDS, GRAPHICS, DEMOS, OR LEVELS, OR ANYTHING ELSE, AND
DISTRIBUTE THEM SEPARATELY. WE'LL SUE YOU IF YOU DO SO! ;-)


* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu

Email us your comments about this level. We like having lots of mail :)

MAP01

DM Spawns
11
Co-op Spawns
4

MAP02

DM Spawns
10
Co-op Spawns
4

MAP03

DM Spawns
13
Co-op Spawns
4

MAP04

DM Spawns
14
Co-op Spawns
4

MAP05

DM Spawns
8
Co-op Spawns
5

MAP06

DM Spawns
10
Co-op Spawns
4

MAP07

DM Spawns
11
Co-op Spawns
4

MAP08

DM Spawns
7
Co-op Spawns
4

MAP09

DM Spawns
12
Co-op Spawns
4
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