Halo Of Wonders
Halo Of Wonders
Millions of demons have tasted your heavy metal in the deep, dark corridors of Phobos. Each demon killed has been sent to a reviving facility created by the demons themselves, and one by one, the demon count increases. Day by day you slaughter over a thousand demons and on those days, they are sent to the facility.
BOOM, PRBOOM, RISEN3D, ZDOOM
=========================================================================== Advanced engine needed : (BOOM, PRBOOM, ZDOOM,RISEN3D) Primary purpose : Single+Coop play =========================================================================== Title : Halo Of Wonders Filename : kaiser_14.wad Release date : December 8, 2004 Author : Samuel 'Kaiser' Villarreal Email Address : email@example.com // firstname.lastname@example.org Other Files By Author : The DSV megawads, Icerial 2, Demon Sanctuary 2, CChest Internal Reaches, CChest Breakout, CChest Termination Center, Toxichole(Plutonia II), ConsoleDoom, Doom64 TC, Kaiser's Stupid DM pack, Untitled, Not Another E1 WAD, Return to Genesis(Plutonia II), Internal Reaches 2, Their Selfish Relams, Nickel Electroplate Facility, Dsv5, CCehst2 - Internal Reaches 3, Not another E3 Wad, Palladium Electorplate Facility, Internal Reaches 4, Crusader, The Attraction to all Things Uncertain, Return of the Order Misc. Author Info : Someone who loves mapping for various video games, mainly FPS games. Goal in life is to get a career out of this addictive hobby. Description :Millions of demons have tasted your heavy metal in the deep, dark corridors of Phobos. Each demon killed has been sent to a reviving facility created by the demons themselves, and one by one, the demon count increases. Day by day you slaughter over a thousand demons and on those days, they are sent to the facility. One day you have recieved an invitation, over the course of 11 years, the demon horde has builded up in the facility... They are now ready for another fight... all 20,000+ of them. Welcome marine, you've been invited to the Halo of Wonders. Additional Credits to : ID Software, SB Software, Gherkin, Agent Spork, Overlord, but most of all, Newdoom.com and Doomworld.com, without you guys, this wouldn't even be possible. And Nmn for the custom textures (Sonybono-AT-interia-DOT-pl) =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes - couple of Plutonia textures and other textures by Nmn Dehacked/BEX Patch : Yes Demos : No * Play Information * Game : DOOM2 Map # : Map01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 2 Weeks Editor(s) used : Deepsea Known Bugs : Seg limit has been hit! Beware! May Not Run With... : Any source port with seg limits. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://dsv.newdoom.com ===================================== December 8, 2004 Samuel A. Villarreal Enjoy the wad!