Names
Have A Nice Day!
Description
This level was designed as a deathmatch level. It can, however, be very challenging if you play it one-player. I was using a DeHacked version of Doom2 while I made this, and it's set up for use with it. Without it, you'll probably want to use the IDKFA code for ammo, since you're gonna run out long before you kill the monsters. This level lends itself to mostly arena-style combat, which is my favorite.
Filenames
happydth.wad
Size
119.46 KB
MD5
9a7a09be5551f17730cbcef3c435eccc
SHA-1
b32e71505031bc1a917512d030c3c3b2c1333674
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
================================================================
Title                   : Have A Nice Day!   
Filename                : HAPPYDTH.WAD
Author                  : Jeff Mitchell
Email Address           : Mitchjp@wkuvx1.wku.edu
Misc. Author Info       : I am a Computer Science major at Western Kentucky
                          University, and a long-time DOOM player.  This is
                          my first venture into actually distributing the
                          PWADs I make, as most of my other ones weren't
                          good enough to be distributed.  If you have any
                          comments (good or bad), suggestions, etc., please
                          drop me a line at the address above.

Description             : This level was designed as a deathmatch level.  It
                          can, however, be very challenging if you play it
                          one-player.  I was using a DeHacked version of
                          Doom2 while I made this, and it's set up for use
                          with it.  Without it, you'll probably want to use
                          the IDKFA code for ammo, since you're gonna run out
                          long before you kill the monsters.  This level lends
                          itself to mostly arena-style combat, which is my
                          favorite.

Additional Credits to   : Chris "Red" Schneider and Jason "Potsy" Poncerolli, 
                          along with the rest of the guys for their input, 
                          play testing, and encouragement, and Id software for 
                          making one of the best games on Earth (and in Hell.)
                          
================================================================

* Play Information *

Episode and Level #     : Level 1 (Doom2)
Single Player           : Yes, but it's a lot more fun with other people to
                          blow up.
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Of course, wasn't this Id's purpose?
Difficulty Settings     : Not implemented
New Sounds              : No 
New Graphics            : No <-- I am, however, looking for a good editor. 
New Music               : No 
Demos Replaced          : None

* Construction *

Base                    : New level from scratch  (Actually, I built from
                          S1.wad, one of the PWADs included with DEU.)
Editor(s) used          : ADE (an edited version of DEU)
Known Bugs              : There are some minor texture glitches in the smiley
                          rooms, and by the northeast teleporter in the square
                          arena.  They shouldn't bother gameplay, but if
                          anyone knows how to fix them, please send me some
                          e-mail.


* Copyright / Permissions *

You MAY distribute this WAD.  You can keep it to yourself.  You can burn
it, and curse the day I was born, if you want to.  Authors MAY change, copy
from, or add to, this wad in any way, provided they include my name in the 
documentation.  If possible, I would like to get a copy of it also.


* Where to get this WAD *

FTP sites: doomgate.cs.buffalo.edu

BBS numbers: This will begin to be distributed in the Grand Rapids area in
             mid-March.  Please add the number of any BBS you upload it to.

Other: If you really want it, and can't FTP it for some reason, e-mail me,
       and I will attempt to get it to you. Of course, if you're reading this,
       I can't figure out why you wouldn't have the file.

MAP01

DM Spawns
4
Co-op Spawns
1
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