Have A Nice Day!
Have A Nice Day!
This level was designed as a deathmatch level. It can, however, be very challenging if you play it one-player. I was using a DeHacked version of Doom2 while I made this, and it's set up for use with it. Without it, you'll probably want to use the IDKFA code for ammo, since you're gonna run out long before you kill the monsters. This level lends itself to mostly arena-style combat, which is my favorite.
================================================================ Title : Have A Nice Day! Filename : HAPPYDTH.WAD Author : Jeff Mitchell Email Address : Mitchjp@wkuvx1.wku.edu Misc. Author Info : I am a Computer Science major at Western Kentucky University, and a long-time DOOM player. This is my first venture into actually distributing the PWADs I make, as most of my other ones weren't good enough to be distributed. If you have any comments (good or bad), suggestions, etc., please drop me a line at the address above. Description : This level was designed as a deathmatch level. It can, however, be very challenging if you play it one-player. I was using a DeHacked version of Doom2 while I made this, and it's set up for use with it. Without it, you'll probably want to use the IDKFA code for ammo, since you're gonna run out long before you kill the monsters. This level lends itself to mostly arena-style combat, which is my favorite. Additional Credits to : Chris "Red" Schneider and Jason "Potsy" Poncerolli, along with the rest of the guys for their input, play testing, and encouragement, and Id software for making one of the best games on Earth (and in Hell.) ================================================================ * Play Information * Episode and Level # : Level 1 (Doom2) Single Player : Yes, but it's a lot more fun with other people to blow up. Cooperative 2-4 Player : No Deathmatch 2-4 Player : Of course, wasn't this Id's purpose? Difficulty Settings : Not implemented New Sounds : No New Graphics : No <-- I am, however, looking for a good editor. New Music : No Demos Replaced : None * Construction * Base : New level from scratch (Actually, I built from S1.wad, one of the PWADs included with DEU.) Editor(s) used : ADE (an edited version of DEU) Known Bugs : There are some minor texture glitches in the smiley rooms, and by the northeast teleporter in the square arena. They shouldn't bother gameplay, but if anyone knows how to fix them, please send me some e-mail. * Copyright / Permissions * You MAY distribute this WAD. You can keep it to yourself. You can burn it, and curse the day I was born, if you want to. Authors MAY change, copy from, or add to, this wad in any way, provided they include my name in the documentation. If possible, I would like to get a copy of it also. * Where to get this WAD * FTP sites: doomgate.cs.buffalo.edu BBS numbers: This will begin to be distributed in the Grand Rapids area in mid-March. Please add the number of any BBS you upload it to. Other: If you really want it, and can't FTP it for some reason, e-mail me, and I will attempt to get it to you. Of course, if you're reading this, I can't figure out why you wouldn't have the file.