Names
Head-to-Head Deathmatch
Description
Three fairly small, arena style levels to get the heart pumping in the ritual combat of two player, head- to-head deathmatch. You won't have to play for twenty minutes searching through some sh*tty, gigantic map trying to find your opponent (who probably turns out to be a dirty, lame camper anyway). Designed purely with two players in mind, these maps will have you and a friend(??) duking it out like a couple of nude mud-wresters on a daytime chat show. But it ain't all "rocket launcher in a phone box" style combat -- you'll need a bit of skill too. NAIL: A tight, quirky little map, with some nice fake 3D thrown in for good measure. If you can't rack up a couple of frags per minute then you're not trying hard enough. Players: Two should be plenty. PAIN: The biggest map in the set. At first it might look like a campers' paradise, but is it? A panoply of remotely opened doors and disorientating symmetrical design creates frantic and confusing combat. Players: Designed for two, but playable with 3, maybe 4. RISK: The BFG sits tantalisingly in the middle of the map, completely exposed. Is the BFG the key to victory or the surest route to receiving a rocket up the ass? There's only one way to find out... Players: Two should be plenty.
Filenames
hed2hed.wad
Size
102.91 KB
MD5
f3367ef8598ef7048bbec23552ad8d9f
SHA-1
aa6b392889a782a1b15f1ad9ed270faa36a1a237
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
33
Maps
3
 
MAP01, MAP02, MAP03
================================================================
Title           : Head-to-Head Deathmatch
Filename: hed2hed.zip
Author: Sidearm Joe
E-mail : blackshadow@start.com.au
Other wads      : Hostage Rescue
                  Hostage Rescue 2                  
                  Hostage Rescue 3
                  Catwalk (A 'conceptual' deathmatch map)
                  Twilight Warrior (www.doomworld.com/twilight/main.htm) 

Description:Three fairly small, arena style levels to get the 
                heart pumping in the ritual combat of two player, head-
                to-head deathmatch.
                You won't have to play for twenty minutes searching through
                some sh*tty, gigantic map trying to find your opponent 
                (who probably turns out to be a dirty, lame camper anyway).
                Designed purely with two players in mind, these maps will 
                have you and a friend(??) duking it out like a couple of
                nude mud-wresters on a daytime chat show.
                But it ain't all "rocket launcher in a phone box" style 
                combat -- you'll need a bit of skill too.

                NAIL: A tight, quirky little map, with some nice fake 3D
                thrown in for good measure. If you can't rack up a couple 
                of frags per minute then you're not trying hard enough.
                Players: Two should be plenty.

                PAIN: The biggest map in the set. At first it might look
                like a campers' paradise, but is it?
                A panoply of remotely opened doors and disorientating
                symmetrical design creates frantic and confusing combat.
                Players: Designed for two, but playable with 3, maybe 4.                

                RISK: The BFG sits tantalisingly in the middle of the
                map, completely exposed. Is the BFG the key to victory or 
                the surest route to receiving a rocket up the ass? There's 
                only one way to find out...
                Players: Two should be plenty.

* Play Information *

Maps                  : Map 1, 2, 3
Engine                  : Doom2 (should also work with your favourite source
                          mods; Legacy, DosDoom, ZDoom, Boom etc.) 
Single Player        : Yes (for testing purposes)
Co-op Play              : No
Deathmatch        : Yep

*Construction *

Base: New levels
Editors used: DCK 3.0 / Zennode 0.98a

* Copyright / Permissions *

I don't give a fig - just as long as you give me a credit if you use
the maps in any way, shape or form.

MAP01

DM Spawns
4
Co-op Spawns
1

MAP02

DM Spawns
8
Co-op Spawns
1

MAP03

DM Spawns
6
Co-op Spawns
1
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