7 levels for 'advanced' Boom compatible ports.
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07
=========================================================================== Advanced engine needed : GLBoom-Plus 22.214.171.124 / GZDoom 1.3.13 Beta or higher Primary purpose : Single play =========================================================================== Title : Hell Ground Filename : hg.wad Release date : November 15, 2009, Rereleased November 20, 2009 Author : Alexander "Eternal" S. (aka Deadall) Email Address : email@example.com Other Files By Author : Generator of Evil, Eden, Napalm, Remain 1, EPIC, NORDHELL, Belial's Bad Brain, Remain 3 XXXI CyberSky, 32 Inch Nails, Gravity, Eternal Revelation, Nightomb (2x2 series), Eclipse (2x2 series), To Fight (2x2 series) LongDays Misc. Author Info : Russia, Moscow. Description : 7 levels for 'advanced' Boom compatible ports. You need to have a BOOM compatible OpenGL port with support of hi-res textures in wads, tall patches and music in the OGG format. Currently there are only two ports which can handle this wad correctly: a) GLBoom-Plus 126.96.36.199 or higher; b) GZDoom 1.3.13 Beta or higher; Command lines: glboom-plus -iwad doom2.wad -file hg.wad -complevel 9 gzdoom -iwad doom2.wad -file hg.wad Textures: American McGee's Alice, Deus Vult, Half-Life; INTERPIC graphics: O.Fronk; Sounds: Half-Life, Power Slave, Eternal III; Music: American McGee's Alice; Dehacked: Andrey "entryway" Budko; Additional Credits to : id Software, The authors of DoomBuilder, DeePsea and XWE =========================================================================== * What is included * New levels : 7 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : No * Play Information * Game : DOOM2 Map # : map01-map07 Single Player : Designed for Cooperative 2-4 Player : Starts included but not tested Deathmatch 2-4 Player : Starts included but not tested Other game styles : Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Two month. About 14 hours per day for the latest week. Editor(s) used : DoomBuilder 1.68, DeePsea, XWE Known Bugs : none with glboom-plus 188.8.131.52 May Not Run With : Edge, Vavoom, Doomsday, PrBoom Tested With : glboom-plus 184.108.40.206 * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Werewolf Moon (MAP01)
Blood Runner (MAP02)
Warp of Time (MAP04)
Mystery of Hell (MAP07)