Names
Heretic - Call of the Apostate
Description
An Episode 3 replacement for HERETIC. The episode is laid out so that levels 1-3 are inspired by E1, levels 4, 9, and 5 by E2, and levels 6-8 by E3. Expect a boss fight every 3rd level. I tried to make the difficulty progress nicely so that the beginning is easy but by the end you'll be given some tough fights. I also tried to balance ammo so that each level could be completed from "elvenwand start". A source port that can support DECORATE (ZDoom or Vavoom) is required to run this episode. However, the wad was designed and plays in a rather old-school manner. If you choose to play this levelset you will see why I did it this way. I hope this doesn't stop purists from enjoying the levels. I disabled crouching and jumping, and to make the experience more classic, you should refrain from using freelook if you can. I STRONGLY recommend ZDoom because it renders the levels exactly as I intended them; Vavoom does not.
Filenames
apostate.wad
Size
5.45 MB
MD5
f4ceed5c0283a22c5eda105fd8c0380b
SHA-1
1d299258133c9ebd5c23bc1373ff54361362cd5c
WAD Type
PWAD
IWAD
HERETIC
Engine
GZDOOM, VAVOOM, ZDOOM
Lumps
353
Maps
10
 
E2M1, E3M1, E3M2, E3M3, E3M4, E3M5, E3M6, E3M7, E3M8, E3M9
===========================================================================
Advanced engine needed  : ZDoom/GZDoom or Vavoom
Primary purpose         : Single Player
===========================================================================
Title                   : Heretic - Call of the Apostate
Filename                : APOSTATE.WAD
Release date            : April 24, 2011
Author                  : Stormwalker
Email Address           : massesareasses@hotmail.com

Other Files By Author   : vordakk.wad
  meleebtl.wad 
  tele13.wad 
  phobmass.wad
  infernus.wad

Misc. Author Info       : -

Description             : An Episode 3 replacement for HERETIC.  The
  episode is laid out so that levels 1-3 are
  inspired by E1, levels 4, 9, and 5 by E2,
  and levels 6-8 by E3.  Expect a boss fight
  every 3rd level.  I tried to make the difficulty
  progress nicely so that the beginning is easy but
  by the end you'll be given some tough fights.  I
  also tried to balance ammo so that each level
  could be completed from "elvenwand start".

  A source port that can support DECORATE (ZDoom
  or Vavoom) is required to run this episode.
  However, the wad was designed and plays in a
  rather old-school manner.  If you choose to play
  this levelset you will see why I did it this way.
  I hope this doesn't stop purists from enjoying
  the levels.  I disabled crouching and jumping,
  and to make the experience more classic, you
  should refrain from using freelook if you can.
  I STRONGLY recommend ZDoom because it renders
  the levels exactly as I intended them; Vavoom
  does not.
 
The Story:    ...After defeating D'Sparil in the original 
    HERETIC, Corvus stepped through the portal and
  returned to the realm of Parthoris.  But soon
  after his arrival, it became clear that the evil
  magic of the youngest Serpent Rider still
  threatened to tear asunder the home of the Sidhe
  elves.  Alarmed, Corvus sought the counsel of a
  Sidhe sage who had recently come out of hiding.
  The wise man revealed a prophecy which spoke of
  a wicked necromancer whose true name was unknown
  to all but the Serpent Riders themselves.  It was
  said that this creature, known only as the
  Apostate, would use the blackest of magics to
  resurrect any of the Serpent Riders should they
  fall to a mortal.  Upon hearing the prophecy, 
  Corvus suddenly realized that his suspicions were
  indeed true; Parthoris would soon be attacked
  again if he did not act fast.  The mighty Sidhe
  elf took up his trusty elvenwand and set out to
  hunt D'Sparil a second time.  But unlike before,
  Corvus now understood that in order to truly
  vanquish D'Sparil forever, he must defeat the
  dreaded Apostate as well...
  

Additional Credits to   : Grafton Brazil and Judge for playtesting the
  levels, Kristian Kall for his helpful tips and
  advice, Eriance for the custom sprites and
  sounds, Tormentor667 for keeping Realm667 alive,
  Raven software for making HERETIC, and ID
  software for making the DOOM engine.

===========================================================================
* What is included *

New levels              : Yes, E3M1-E3M9, E2M1
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : -


* Play Information *

Game                    : HERETIC - Shadow of the Serpent Riders
Map #                   : E3M1-E3M9, E2M1
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : -
Difficulty Settings     : Not implemented (play UV)


* Construction *

Base                    : New from scratch
Build Time              : 7 Months
Editor(s) used          : Doom Builder 2, XWE, SLADE3
Known Bugs              : A few slime trails that were unavoidable due to
  the DOOM engine's coding, if any major bugs are
  discovered please e-mail me so I can release a
  proper fix.
May Not Run With        : Anything other than ZDoom/GZDoom.  Vavoom will 
  technically run this wad, but is unstable and
  does not emulate certain features of the levels
  correctly.  ZDoom or GZDoom is HIGHLY recommended!
Tested With             : ZDoom 2.5.0, GZDoom 1.5.6, Vavoom 1.33



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.


You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

The Apostate's Lair (E2M1)

DM Spawns
0
Co-op Spawns
1

Reliquary (E3M1)

DM Spawns
0
Co-op Spawns
1

Village Outskirts (E3M2)

DM Spawns
0
Co-op Spawns
1

Temple of the Arcane (E3M3)

DM Spawns
0
Co-op Spawns
1

Wizard's Stronghold (E3M4)

DM Spawns
0
Co-op Spawns
1

Castle of Sorrow (E3M5)

DM Spawns
0
Co-op Spawns
1

The Unholy Font (E3M6)

DM Spawns
0
Co-op Spawns
1

Raedamon's Gorge (E3M7)

DM Spawns
0
Co-op Spawns
1

Shrine of the Serpent Rider (E3M8)

DM Spawns
0
Co-op Spawns
1

Forgotten Chapel (E3M9)

DM Spawns
0
Co-op Spawns
1
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