Names
Hexen Nimble
Description
A medium-sized HeXeN level, geared for people who can control their characters in a strategy deathmatch.
Filenames
HEXNIM2B.WAD
Size
107.25 KB
MD5
49c72b1847a54928eb4950bcf4ded4b9
SHA-1
586bea627fec00a5c7868fb60256878cdeacab02
WAD Type
PWAD
IWAD
HEXEN
Engine
HEXEN
Lumps
13
Maps
1
 
MAP01
=================================================================

*** This is a pre-release wad ***

Title                   : Hexen Nimble
Filename                : HEXNIM2B.WAD
Authors                 : Robert Alto (_BadCRC_)
                         
Email Address           : ralto@kendaco.telebyte.net

Description             : A medium-sized HeXeN level, geared for
                          people who can control their characters
                          in a strategy deathmatch.

Additional Credits to   : id, raven for the games (duh)
                          John McGraw for testing.

================================================================

* Play Information *

Level #                 : MAP01
Single Player           : Yes, if your objective is to kill every
                          critter.  I couldn't get key doors working
                          so every door is a normal door.
Cooperative 2-4 Player  : Yes, but it would probably suck.
Deathmatch 2-4 Player   : Oh yeah baybee, you know what I like.
Difficulty Settings     : Yes, different critters/items based on level.
New Sounds              : Negative.
New Graphics            : Negative.
New Music               : Negative.
Demos Replaced          : None.

* Comments *

I wasn't gonna release this wad, but after seeing the poor hexen wads
that are out (levels with 3 or 4 rooms made up of one or two sectors)
I decided some bigger hexen levels are needed.  This wad is best played
in deathmatch.  To get the 4th weapon of any character, you need to
collect all the weapon puzzle pieces.  This is easily accomplished if
you can manage to get the wings.

* Construction *

Base                    : I converted nimble.wad from doom1 to doom2,
                          made tons of changes, then converted that wad
                          to hexen the other day.  Its much better in
                          hexen, I love it.

Editor(s) used          : Deep 8.02, Heth .11b and .13b, ZenNode node
                          builder.

Build Time              : About 24 hours...took a while to convert the
                          textures and get the lifts and other goodies
                          functioning.

Known Bugs              : The 2 flying dragons sometimes get caught on
                          stuff.  Haven't figured out exactly how they
                          work yet.  But they are too cool to leave out
                          ;).

* Copyright / Permissions *

Do not modify and release this wad without contacting me first.
Do not distribute this wad on any media without contacting me first.
And if you can't notify me, tough shit.

* Where to get this WAD *

ftp.cdrom.com

WINNOWING HALL (MAP01)

DM Spawns
14
Co-op Spawns
4
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Creative Commons License